Version history

3.0.0 Release Candidate 4 - 2017-11-09

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Changelog

Main changes

This is the fourth Release Candidate of Autopano Video 3.0. This new version solves a lot of bug, mainly about CUDA and D.WARP. We are also releasing Linux versions with CUDA enabled, without any official support. Now you are also able to test CUDA in trial mode. This version will most likely be the last one before the long awaited final release!

Check out the post blog on our website.

This release candidate version can only be registered with an Autopano Video 3.0 license key, to learn more on how to obtain such license key please read our FAQ. During the release candidate phase - before we publish the final AV 3.0 version - all licenses purchased on our store or from one of our resellers will grant access to both Autopano Video Pro 2.6 and Autopano Video 3.0.

If you've lost your license key, you can retrieve it at any time from your user account.

Compatibility

Autopano Video 3.0 requires at least Windows 7 or Mac OS X 10.10.

Fixes since 3.0.0 RC 3

- [ALPS-468] : [BUG] Crash in undo exposure scaler
- [ALPS-1310] : [BUG] Crash in D.Warp Topology
- [ALPS-1312] : [BUG] Crash in D.Warp Topology : vector Dtor
- [ALPS-1313] : [BUG] Crash in D.Warp : hasParallaxCompensation
- [ALPS-1496] : [BUG] Crash in RANSAC Fisheye : ippmLUDecomp_m_32f with recent intel card Intel Core i7 7800X @ 3.50GHz
- [ALPS-1680] : [BUG] Anaglyph render is broken
- [ALPS-1681] : [BUG] Preview in GoProVRPlayer : auto-start the player when clicking on the button
- [ALPS-1800] : [BUG] CUDA not compatible with watermarks
- [ALPS-2551] : [BUG] RGB / BGR bug with CUDA
- [ALPS-2647] : [BUG] Crash in PanoVideoDef::isParallaxCompensationSupported()
- [ALPS-2653] : [BUG] Crash caused by division by 0 in GPGPU multiband
- [ALPS-2655] : [BUG] crash on fisheye circle detection
- [ALPS-2682] : [BUG] Prores encododer broken in CUDA workflow
- [ALPS-2683] : [BUG] Frame output not working in CUDA workflow
- [ALPS-2691] : [BUG] OpenCL image creation crash on version prior to OpenCL1.2
- [ALPS-2696] : [BUG] Memory overflow causing crashes in CUDA video decoding
- [ALPS-2716] : [BUG] For D.WARP computation, less efficient GPU can sometimes be used over better GPUs
- [ALPS-1381] : Analytics refactoring
- [ALPS-2697] : Activate CUDA accelerations on Linux (no official support)

Known Issues

- [ALPS-1488] : [BUG] Cannot save project after calculating a long D.WARP (crash)
- [ALPS-1377] : [BUG] Crashes in rigs where there is a too much overlap (3D rigs)
- [ALPS-1363] : [BUG] Stereo mode not compatible with CUDA
- [ALPS-1362] : [BUG] Timecode burn-in not compatible with CUDA
- [ALPS-1360] : [BUG] CUDA not compatible with 4K UHD inputs

3.0.0 Release Candidate 3 - 2017-08-22

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Changelog

Main changes

This is the third Release Candidate of Autopano Video 3.0. This new version is coming with the audio support when using the CUDA pipeline and it also solves some bugs.

Check out the post blog on our website.

This release candidate version can only be registered with an Autopano Video 3.0 license key, to learn more on how to obtain such license key please read our FAQ. During the release candidate phase - before we publish the final AV 3.0 version - all licenses purchased on our store or from one of our resellers will grant access to both Autopano Video Pro 2.6 and Autopano Video 3.0.

If you've lost your license key, you can retrieve it at any time from your user account.

Compatibility

Autopano Video 3.0 requires at least Windows 7 or Mac OS X 10.10.

Fixes since 3.0.0 RC 2

- [ALPS-1361] : [BUG] No Audio output with CUDA
- [ALPS-1484] : [BUG] MacOS : DWARP crashes in CPU mode
- [ALPS-1642] : [BUG] D.WARP broken with CM
- [ALPS-1679] : [BUG] Encoding fails : Uncompressed output format
- [ALPS-1754] : [BUG] Corrupted weight map with KGPURenderer
- [ALPS-1521] : Parallax Topology not handled long term fix : unsupported rig topologies

Known Issues

- [ALPS-1488] : [BUG] Cannot save project after calculating a long D.WARP (crash)
- [ALPS-1377] : [BUG] Crashes in rigs where there is a too much overlap (3D rigs)
- [ALPS-1363] : [BUG] Stereo mode not compatible with CUDA
- [ALPS-1362] : [BUG] Timecode burn-in not compatible with CUDA
- [ALPS-1361] : [BUG] No Audio output with CUDA
- [ALPS-1360] : [BUG] CUDA not compatible with 4K UHD inputs
- [ALPS-1359] : [BUG] CUDA rendering widths must be multiple of 128
- [ALPS-1680] : [BUG] Anaglyph render is broken

3.0.0 Release Candidate 2 - 2017-07-31

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Changelog

Main changes

This is the second Release Candidate of Autopano Video 3.0. and it comes with some bug fixes / optimizations.

Check out the post blog on our website.

This release candidate version can only be registered with an Autopano Video 3.0 license key, to learn more on how to obtain such license key please read our FAQ. During the release candidate phase - before we publish the final AV 3.0 version - all licenses purchased on our store or from one of our resellers will grant access to both Autopano Video Pro 2.6 and Autopano Video 3.0.

If you've lost your license key, you can retrieve it at any time from your user account.

Compatibility

Autopano Video 3.0 requires at least Windows 7 or Mac OS X 10.10.

Fixes since 3.0.0 RC 1

- [ALPS-1507] : [BUG] "Parallax Compensation is not supported" wrongly displayed before stitching
- [ALPS-1626] : [BUG] Parallax Topology not handled short term fix : increase label map rendering size

Known Issues

- [ALPS-1488] : [BUG] Cannot save project after calculating a long D.WARP (crash)
- [ALPS-1484] : [BUG] MacOS : DWARP crashes in CPU mode
- [ALPS-1377] : [BUG] Crashes in rigs where there is a too much overlap (3D rigs)
- [ALPS-1363] : [BUG] Stereo mode not compatible with CUDA
- [ALPS-1362] : [BUG] Timecode burn-in not compatible with CUDA
- [ALPS-1361] : [BUG] No Audio output with CUDA
- [ALPS-1360] : [BUG] CUDA not compatible with 4K UHD inputs
- [ALPS-1359] : [BUG] CUDA rendering widths must be multiple of 128

3.0.0 Release Candidate 1 - 2017-07-18

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Changelog

Main changes

This is the first Release Candidate of Autopano Video 3.0. and it comes with a lot of bug fixes / optimizations and some UI changes.

Check out the post blog on our website.

This release candidate version can only be registered with an Autopano Video 3.0 license key, to learn more on how to obtain such license key please read our FAQ. During the release candidate phase - before we publish the final AV 3.0 version - all licenses purchased on our store or from one of our resellers will grant access to both Autopano Video Pro 2.6 and Autopano Video 3.0.

If you've lost your license key, you can retrieve it at any time from your user account.

New Name / New Logo

Autopano Video Pro and Autopano Video are now only one software: Autopano Video. Autopano Video 3 also come with a brand new icon. Please visit our FAQ for more informations.

GPU - CUDA accelerations

The preview in Autopano Video 3, using CUDA accelerations, can be up to 5 times faster than before. And the rendering time can be divided by a factor 3.

The software capabilities will highly depend on your NVidia card and driver versions. We recommend using at least a GTX 760. For now 4K UHD inputs are not supported.

The audio output is not implemented in the CUDA mode, we will work on that as soon as possible, by this time you can always add it in post production. Make sure to take a look at the known issues section at the end of the change log.

Compatibility

Autopano Video 3.0 requires at least Windows 7 or Mac OS X 10.10.

Fixes since 3.0.0 Beta 1

- [ALPS-1072] : [BUG] CM is IsoEdge working?
- [ALPS-1073] : [BUG] CM YUV to RGB gives brighter results
- [ALPS-1349] : [BUG] Desactivate parallax compensation UI when needed
- [ALPS-1367] : [BUG] CUDA pipeline used if SW decoder
- [ALPS-1368] : [BUG] Color veil with 3 cam rig (CUDA)
- [ALPS-1376] : [BUG] Crash in convertAndInterpolateWarpToSourceSpace
- [ALPS-1379] : [BUG] pixel apsect ratio false in do not keep mode
- [ALPS-1390] : [BUG] Open Recent files does not work on mac
- [ALPS-1441] : [BUG] Batch Manager restarts everytime even paused
- [ALPS-1245] : Rename Autopano Video Pro into Autopano Video
- [ALPS-1246] : Change Autopano Video Icons
- [ALPS-1336] : Integrate new warp map diffusion
- [ALPS-1351] : Still images D.WARP in OMNI Importer
- [ALPS-1352] : Test CUDA with other than 2 or 6 camera rigs
- [ALPS-1364] : Update CLUF/EULA for Autopano Video
- [ALPS-1483] : [BUG] DWARP crashes on Imac late 2015 (GeForce GT 650 M)

Known Issues

- [ALPS-1488] : [BUG] Cannot save project after calculating a long D.WARP (crash)
- [ALPS-1484] : [BUG] MacOS : DWARP crashes in CPU mode
- [ALPS-1377] : [BUG] Crashes in rigs where there is a too much overlap (3D rigs)
- [ALPS-1363] : [BUG] Stereo mode not compatible with CUDA
- [ALPS-1362] : [BUG] Timecode burn-in not compatible with CUDA
- [ALPS-1361] : [BUG] No Audio output with CUDA
- [ALPS-1360] : [BUG] CUDA not compatible with 4K UHD inputs
- [ALPS-1359] : [BUG] CUDA rendering widths must be multiple of 128

3.0.0 Beta 1 - 2017-06-22

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Changelog

Main changes

This is the first Beta version of Autopano Video 3.0. and it coming with a lot of great features! The D.WARP is now compatible with any rig with 3 or more cameras. We added CUDA accelerations to the Windows version, the rendering and the preview playback can now be 3 times faster!

Even if this is a 3.0 version, you have to register this version with a v2 key, which will be accepted all throughout the alpha-beta testing phase. This means that this version is time-locked, and will lock itself (removing the registration) around the time a new alpha, beta or the final release comes. When the final version is released, you will need an upgraded version 3 key to use the software. If you've lost your license key, you can retrieve it at any time from your user account.

D.WARP with 3 cameras or more

The D.WARP technology is now compatible with set-ups of 3 cameras or more, fully spherical or not. One currently known limitation are cases where 3 cameras overlap in the scene. We also added a new D.WARP preset: the "still" mode. This is a static D.WARP for your video segment, using different positions in your selected range to compute an average D.WARPing of the scene like the range stitching algorithm.

GPU - CUDA accelerations

This is a major improvement for Autopano Video Pro. If you are running under Windows with a recent NVidia GPU and up-to-date drivers you can enjoy a 3x gain in terms of performances for the previewing and the rendering.

For now this feature is not compatible with every AVP feature: stereo, masking markers, timecode burn-in, watermarks, patches, etc. When you are doing something unsupported by CUDA the software will automatically fall back to the old mode: OpenGL. You can always see which mode is currently used by look a the top of the preview: "Realtime preview - OpenGL or Cuda". Please also note that the CUDA accelerations have only been enabled for 2 or 6 cameras, we will be testing other set-ups and add the support as soon as possible.

The software capabilities will highly depend on your NVidia card and driver versions. We recommend using at least a GTX 760. For now 4K UHD inputs are not supported.

The audio output is not implemented in the CUDA mode, we will work on that as soon as possible, by this time you can always add it in post production. Make sure to take a look at the known issues section at the end of the change log.

Display frontiers in the preview

The beta 1 version allows you to display the frontiers between your cameras directly into the preview. We added a small icon for that under the preview.

Roadmap to final release

We decided to go with a very incremental update policy for the Alpha - Beta period. We will release new updates as often as possible until we have a release candidate. A lot of cool stuff is coming!

Compatibility

Autopano Video 3.0 requires at least Windows 7 or Mac OS X 10.10.

Fixes since 3.0.0 Alpha 3

- [ALPS-1074] : [BUG] Crash when rendering UHD or HD from AVP with CUDA
- [ALPS-1075] : [BUG] Out of memory error when changing blending mode on CUDA
- [ALPS-1076] : [BUG] 360 boundary conditions not respected with CUDA
- [ALPS-1077] : [BUG] Green rendering on CUDA
- [ALPS-1142] : [BUG] CUDA memory leak when seeking in the preview
- [ALPS-1143] : [BUG] CUDA color correction wrongly applied
- [ALPS-1152] : [BUG] CUDA rendering is not working with 2.7K inputs
- [ALPS-1155] : [BUG] GPGPU - CUDA rendered videos are slower than real time
- [ALPS-1158] : [BUG] Drag'n'dropping a CineForm render in the batch won't render the right project size
- [ALPS-1220] : [BUG] Audio rendered not compatible with Adobe apps
- [ALPS-1268] : [BUG] Reduce Kava file size when warp is computed
- [ALPS-1283] : [BUG] Size limit (8192) to switch from GPU to CPU was not set correctly for videos
- [ALPS-1317] : [BUG] Batch manager does not display the correct rendering engine
- [ALPS-1318] : [BUG] Masks are not discarded when computing rig topology for D.WARP
- [ALPS-1335] : [BUG] Crash in Omni Importer when seeking in chaptered videos
- [ALPS-1347] : [BUG] Artifacts in label map used in topology
- [ALPS-483] : Display stitch lines in AVP
- [ALPS-918] : CUDA Blending mode support
- [ALPS-1221] : Enable GPGPU (CUDA) mode
- [ALPS-1229] : Not full spherical rig support in D.WARP
- [ALPS-1248] : Change processing settings for GPU/CPU/KGPU
- [ALPS-1273] : Constant D.Warp over range

Known Issues

- [ALPS-1359] : CUDA rendering widths must be multiple of 128
- [ALPS-1360] : CUDA not compatible with 4K UHD inputs
- [ALPS-1135] : D.WARP not compatible with STEREO mode in AVP
- [ALPS-1230] : D.WARP not compatible with patches
- [ALPS-1361] : No Audio output with CUDA
- [ALPS-1362] : Timecode burn-in not compatible with CUDA
- [ALPS-1363] : Stereo mode not compatible with CUDA

3.0.0 Alpha 3 - 2017-06-09

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Changelog

Main changes

This is the third Alpha version of Autopano Video 3.0. The D.WARP feature is now compatible with rigs from 3 to 7 cameras. And now you can export invidual warp video from AVP

Even if this is a 3.0 version, you have to register this version with a v2 key, which will be accepted all throughout the alpha-testing phase. This means that this version is time-locked, and will lock itself (removing the registration) around the time a new alpha, beta or the final release comes. When the final version is released, you will need an upgraded version 3 key to use the software. If you've lost your license key, you can retrieve it at any time from your user account.

D.WARP from 3 to 7 cameras rigs

The D.WARP technology is now compatible with rigs from 3 to 7 cameras, including the Z CAM S1. The feature has been approved for some rigs listed in the interface but you can use it with any full spherical configuration.

Individual camera export for post processing

From the new batch renderer you are now able to export individually each camera warped on the sphere. You will have an alpha layer if you are using CineForm 'high' 4444 or ProRes 4444 XQ. This allow you to work on your stitching / cutting / masking in a post processing software. To use this feature you just need to check the box 'export individual video' in the render window.

Roadmap to final release

We decided to go with a very incremental update policy for the Alpha - Beta period. We will release new updates as often as possible until we have a release candidate. A lot of cool stuff is coming!

Compatibility

Autopano Video 3.0 requires at least Windows 7 or Mac OS X 10.10.

Fixes since 3.0.0 Alpha 2:

- [ALPS-1063] : [BUG] Color correction progress bar is not progressive anymore
- [ALPS-1081] : [BUG] Crash when warping a generic rig
- [ALPS-1091] : [BUG] OpenCL.dll missing on Windows 10 Creator Update
- [ALPS-1181] : [BUG] crash on parallax compensation quit
- [ALPS-1227] : [BUG] Gear 360 - 2017 videos crash in AVP
- [ALPS-1232] : [BUG] Photo Timelapses not detected in Omni Importer
- [ALPS-1036] : Generic corner extraction for N cameras (no holes)
- [ALPS-1038] : Insure consistency between different D.WARP states
- [ALPS-1141] : Individual layer export with alpha
- [ALPS-1179] : Update AVP new CLUF/EULA

3.0.0 Alpha 2 - 2017-05-29

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Changelog

Main changes

This is the second Alpha version of Autopano Video 3.0. We worked hard to make D.WARP feature compatible with 6 and 7 cameras rigs. We chose to expose to presets for the D.WARP feature: prioritize time or space. We also worked on the batch renderer to make it more efficient and more convenient to use.

Even if this is a 3.0 version, you have to register this version with a v2 key, which will be accepted all throughout the alpha-testing phase. This means that this version is time-locked, and will lock itself (removing the registration) around the time a new alpha, beta or the final release comes. When the final version is released, you will need an upgraded version 3 key to use the software. If you've lost your license key, you can retrieve it at any time from your user account.

D.WARP for 6 and 7 cameras rigs

The D.WARP technology is now compatible with 6 and 7 camera configurations. We tested and approved it on Freedom360 Classic Mount, 360RIZE H3PRO6 and 360 RIZE H3PRO7. Even if it has been approved on this three rigs only, you can try it on any 6 or 7 cameras.

D.WARP presets

You can now choose between two D.WARP presets:

Improved batch renderer

We worked a lot on the new batch renderer. You are now able to change the settings of a project directly into the batch render list without opening it, you can open the directory or the file rendered with a right-click and and you are also able to reorganize your rendering list.

Roadmap to final release

We decided to go with a very incremental update policy for the Alpha - Beta period. We will release new updates as often as possible until we have a release candidate. A lot of cool stuff is coming!

Compatibility

Autopano Video 3.0 requires at least Windows 7 or Mac OS X 10.10.

Fixes since 3.0.0 Alpha 1:

- ALPS-1001 : [BUG] Preview, tools, ... are closed when minimizing and maximizing AVP main window
- ALPS-1064 : [BUG] Motion synchronization is broken
- ALPS-1092 : [BUG] null pointer access when rendering stereo project
- ALPS-1094 : [BUG] crash when encoding cineform avi
- ALPS-1104 : [BUG] crash when changing blend mode in general settings
- ALPS-901 : Generic D.WARP Corner solver
- ALPS-902 : Show render settings in batch projects
- ALPS-919 : CM Blending mode support
- ALPS-920 : Smart cut mode support CUDA CM
- ALPS-1030 : Tune (and expose?) D.WARP parameters
- ALPS-1032 : Template based on stitch or camera knowledge
- ALPS-1034 : Transform batch renderer tool in dialog box
- ALPS-1035 : Make render settings editable in new batch renderer
- ALPS-1046 : Parallax timeline : Enable shortcut
- ALPS-1053 : Disable masks when D.WARP is enabled

3.0.0 Alpha 1 - 2017-05-11

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Changelog

Main changes

Here are really proud to introduce this first Alpha version of the new Autopano Video 3.0. The new D.WARP feature is offering a big step forward in terms of stitching quality and will drastically reduce the post processing time. Also, to make Autopano Video more efficient for professional workflows we decided to add timecode support for both input and output videos. To have a quick preview of Autopano Video 3.0 Alpha make sure to watch this video.

Even if this is a 3.0 version, you have to register this version with a v2 key, which will be accepted all throughout the alpha-testing phase. This means that this version is time-locked, and will lock itself (removing the registration) around the time a new alpha, beta or the final release comes. When the final version is released, you will need an upgraded version 3 key to use the software. If you've lost your license key, you can retrieve it at any time from your user account.

D.WARP for OMNI

D.WARP technology offers a new way to stitch footage from the GoPro Omni rig and dramatically reduces the need for post-processing. Just click on the D.WARP button and many stitching errors due to parallax will be removed. It works for both static and moving shots! Currently, this feature works with the GoPro Omni rig thanks to several advantages that enable D.WARP to work properly:

All these points are required to focus mostly on the parallax compensation that D.WARP offers. Applying the D.WARP should be the last step of your workflow. Have at look at this quick tip video to learn more about D.WARP.

Timecode support

This new version supports timecode that allows videos from any genlocked rig to be directly imported in Autopano Video Pro without the need to synchronize the videos again. On the export side of things, you can either choose your start time in the render box or pass-through the source timecodes. The burn-in function will also help you working with proxy files in post-processing. This feature works with solutions offered by 3d-party companies like Timecode Systems, and results to a faster and more precise workflow. Have a look at this quick tip video to learn more about timecode support.

GoPro VR live preview

This new feature gives you the ability to preview the 360 video you’re working on in GoPro VR player, our free MacOS / Windows VR player. GoPro VR player is compatible with the Oculus and HTC Vive which will allow you to preview your footage in a VR headset without exporting your video or leaving Autopano Video Pro! Have a look at this quick tip video to learn more about GoPro VR live preview.

Frictionless Nuke / Autopano Video Pro workflow

Whenever a user imports an Autopano Video Pro project into Nuke, their nodes will be created automatically, providing a seamless workflow they can immediately apply to Cara VR. With a robust bridge between the two apps, Foundry and GoPro customers can access the right tool for the job, at every stage of their workflow.

Roadmap to final release

We decided to go with a very incremental update policy for the Alpha - Beta period. We will release new updates as often as possible until we have a release candidate. A lot of cool stuf is coming!

Compatibility

Autopano Video 3.0 requires at least Windows 7 or Mac OS X 10.10.

Fixes since 2.6.1:

- ALPS-200 : User can warp Omni content in AVP, using all GPU modes
- ALPS-203 : Use input video timecode for synchronization
- ALPS-213 : Color correction working with WARP
- ALPS-216 : Burn-in timecode into exported videos
- ALPS-217 : Warp compatible CPU / KGPU - OpenCL implementation
- ALPS-220 : Add timecode to output videos
- ALPS-487 : Make iso edge cutting compatible with mask points and circular crop
- ALPS-488 : Warp compatibility / integration with rolling shutter compensation
- ALPS-501 : [BUG] Check ISO EDGE mask and diffusion differences
- ALPS-502 : Warp support for all OMNI modes
- ALPS-503 : Integrate WARP in OMNI importer
- ALPS-509 : Study OMNI warp quality using 9 different contents
- ALPS-519 : Review and finalize all timecode uses
- ALPS-538 : [BUG] Warp not compatible with ERS
- ALPS-539 : [BUG] Iso-edge cut not applied when importing videos
- ALPS-603 : Study sample repartition for warp
- ALPS-612 : CPU renderer compatible with Omni warp
- ALPS-626 : Warp compatibility with stitching changes
- ALPS-694 : Code refactoring around WARP integration
- ALPS-695 : Timebombs and licenses for AVP 3.0 ALPHA
- ALPS-696 : Study and block OMNI warp incompatibilities with current features
- ALPS-697 : Discuss UX/UI for WARP
- ALPS-903 : Optim matching for D.WARP
- ALPS-906 : [BUG] Warp not working as expected

Known issues:

- ALPS-1001 : [BUG] Preview, tools, ... are closed when minimizing and maximizing AVP main window
- ALPS-1053 : Masks are not compatible with D.WARP -> Disable masks when D.WARP is enabled
- ALPS-1064 : [BUG] Motion synchronization is broken

2.6.0 Release Candidate 1 - 2017-01-14

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Changelog

Main changes

This first release candidate version comes with some bugfixes especially about the video export.

Fixes since 2.6.0 beta 2:

- KOI-317 : Unable to merge H.265 videos
- KOI-319 : Rendered h264 video cannot be played
- KOI-331 : broken GoPro video merging
- KOI-320 : Frames dropped at the beginning and the end of a rendered video
- KOI-334 : CPU rendering broken on AVP standard when using MOV/H.264 pipeline
- KOI-332 : ProRes framerate was unproprely rounded when doing 59.940 fps
- KOI-342 : Fix ProRes encoding with insane frame sizes
- KOI-333 : Pixel Aspect Ratio information wasn't set in MP4 when doing 16:9 video aspect ratio in 2:1 display aspect ratio
- KOI-287 : Corrupted stitched preview when item is expanded
- KOI-335 : AVP linux packages now use tar.xz format
- KOI-336 : OpenSSL dependency missing for analytics on Windows

2.6.0 Beta 2 - 2016-12-12

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Changelog

Main changes

This is the second beta release of the new Autopano Video engine 2.6. It comes with some nice UI improvements in the Omni Importer and some bugfixes in AVP. The following paragraphs will detail the changes.

Autopano Video

We made some updates in the stitching engine for this 2.6 that brought some issues. This release comes with some bugfixes related to that point. Don't hesitate to report bugs you found in this beta through the forum.

Omni Importer

We expect that minor improvements we made will make life easier. For example, user will be prompted the number of selected sequences, or the percentage of fetched footage during the loading phase.

Fixes since 2.6.0 beta 1:

- KOI-180 : autogenerate Save Project filename
- KOI-308 : [Omni Importer][UI] Display a percentage of fetched sequence when loading files
- KOI-307 : [Omni Importer][UI] Display the number of selected sequences
- KOI-305 : [Omni Importer][UI] When opening a capture, preview expands to be visible in the available area without scrolling
- KOI-306 : [Omni Importer][UI] Display a 'Restart to apply' message when user modifies settings
- KOI-211 : [Omni Importer][UI] add a window displaying EULA/CLUF in Omni Importer and AVP
- KOI-204 : Anonymous usage statistics
- KOI-312 : [BUG] Float settings not saved properly on MacOS sierra
- KOI-311 : [BUG] does not re-stitch after opening already stitched project
- KOI-309 : [BUG] Crash when exporting to cineform avi
- KOI-188 : [BUG] Render settings ask for file overwriting at apply
- KOI-275 : [BUG] Preferred rendering settings seems to not be taken into account
- KOI-253 : [BUG] crash in GpuRenderer::yuvConvert
- KOI-185 : [BUG] Stereo settings needs saving even when nothing was modified
- KOI-241 : [BUG][Omni Importer] Quitting Omni Importer during processing results in crash
- KOI-284 : [BUG] auto cut does not work on apply or edit
- KOI-315 : [BUG] On some rendering videos are clamped
- KOI-316 : [BUG] No I frames when merging some videos

2.6.0 Beta 1 - 2016-11-14

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Changelog

Main changes

This is the first beta release of the new Autopano Video engine 2.6. It comes with some nice improvements. The following paragraphs will detail the changes.

Autopano Video new features

We added some very cool new features on Autopano Video. Here's a detailed list of the new features.

GoPro Omni Importer

In August 2016, we launched an amazing 6 GoPro synchronized rig called Omni, and provided GoPro Omni Importer with Autopano Video Pro in order to solve many pain points you had by using unsynchronized rigs, like syncing, data management, etc.

This release comes with an upgraded Omni Importer, able now to deal with photos. Here are listed the main new features:

Adobe Premiere Pro Plugins

We continued to work on GoPro VR Horizon and GoPro VR Reframe, to enable an amazing 360 video edition workflow. On both plugins we added a slider to fine tune the transitions smoothness

Fixes since 2.5.3:

- KOI-262 : add a pickup list of .pano feature in the "stitch as template"
- KOI-251 : [NLE Plugins] NLE Plugin refactoring
- KOI-240 : [Omni Importer] Filter favorite items
- KOI-239 : [Omni Importer] Filter items by capture type
- KOI-237 : [Omni Importer] CineForm render produces unpredictably different resolutions with trimmed clips
- KOI-228 : integrate QuickTimeFaststart
- KOI-218 : [Omni Importer] Apply the updated UI for 2.6
- KOI-216 : [Omni Importer] Save user preferred settings and apply them when app is launched
- KOI-214 : [NLE Plugins] new installer for NLE Plugin
- KOI-208 : Masking timeline should not be available in smooth mode
- KOI-194 : [NLE Plugins] use a slider to fine tune the transition smoothness in GoPro VR plugin for premiere
- KOI-172 : Video merger : GPMF to be merged
- KOI-168 : Discussion about the number of stitching positions and quality
- KOI-159 : [Omni Importer] identify my favorite shot/capture
- KOI-155 : [Omni Importer] Add a 3rd party window in Omni Importer
- KOI-151 : retain directories in merger
- KOI-145 : [Omni Importer] Option for audio alert upon completion
- KOI-132 : [Omni Importer] add a Iso / Sharp blending preset for video and video time lapse
- KOI-077 : Update CineForm libraries
- KOI-009 : [Omni Importer] Multiple selection
- KOI-271 : [Omni Importer] Omni Importer / AVP 2.6 finalization before public release
- KOI-269 : [Omni Importer] Omni Importer 2.6 stabilization (crash, performances)
- KOI-264 : [Omni Importer] fully support of photo modes (single, burst, timelapse), with the correct options applied for processing according
- KOI-241 : [Omni Importer] Quitting Omni Importer during processing results in crash
- KOI-197 : finalize MainConcept mov exporter - remove python script for metadata injection
- KOI-148 : [Omni Importer] Omni Importer: App will crash sometimes when quitting while rendering

2.5.0 Release Candidate 3 - 2016-09-13

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Changelog

Main changes

This new RC 3 release comes with some bugfixes.

What's new ?

Fixes since 2.5.0 RC 2:

- KOI-140 : [NLE Plugins] Change Premiere Pro NLE plugins install folder for MAC
- KOI-191 : [GoPro Omni Importer] Poor preview performances on Windows laptop
- KOI-184 : [GoPro Omni Importer] crash on chronometer access
- KOI-158 : [GoPro Omni Importer] Player does not loop on Windows
- KOI-143 : [GoPro Omni Importer] Playback stops after a few play throughs
- KOI-127 : [GoPro Omni Importer] "Oops...Some of your files may have been renamed or deleted" pops up if you open mp4 in QT
- KOI-206 : Progress time indications can be corrupted
- KOI-205 : Crash : on shotID process with GoPro importer
- KOI-203 : Crash : Undo set exposure slider not applied at the right moment
- KOI-187 : Render settings needs saving even when nothing was modified
- KOI-186 : Stereo settings needs saving even when nothing was modified
- KOI-173 : Video merger : proper AAC support
- KOI-170 : Windows high DPI / freetype : homepage has wrong aspect label
- KOI-167 : Display the remaining time of a rendering instead of the elapsed time
- KOI-166 : allow special foreign characters for opening file

2.5.0 Release Candidate 2 - 2016-08-31

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Changelog

Main changes

This new RC 2 release comes with some bugfixes.

What's new ?

Fixes since 2.5.0 RC 1:

- KOI-157 : [GoPro Omni Importer] Remove medium initial value for color correction
- KOI-146 : [GoPro Omni Importer] Omni Importer: Sorting by date has no consistency from system to system
- KOI-133 : [GoPro Omni Importer] Check if the user has write permissions in the import directory
- KOI-024 : [GoPro Omni Importer] When Omni will be final, check if template stitching use the right camera order
- KOI-144 : [NLE Plugins] Premiere plug-ins are not applied correctly to clips from Omni Importer & AVP if you have a GTX 1080 graphics card
- KOI-113 : [NLE Plugins] Plugins not working on GPU Nvidia GTX 1080
- KOI-161 : Forbid drag of a single video
- KOI-154 : ProRes render in wrong format when using CPU mode
- KOI-153 : Prevent GPU mode selection
- KOI-150 : AVP: When installing newer versions, you have to re-enter the registration key
- KOI-128 : Render performances regression on MacOS for Cineform

2.5.0 Release Candidate 1 - 2016-08-11

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Changelog

Main changes

This is the first release candidate of Autopano Video 2.5. The global stability is satisfying, we should be close to the final version.

Fixes since beta 3:

KOI-117 : Omni Importer: After rendering is complete, 'Open In Finder' is displayed instead of 'Open In Explorer' for Windows
KOI-115 : Omni Importer: Freezes when adjusting the size of the window
KOI-63 : UI Refresh Issues when Processing Multiple Shots.
KOI-120 : Feature Request: Render Dropdown should show more information
KOI-137 : Render performances between Omni Importer and AVP are different
KOI-83 : Stitched video playback has ghosting
KOI-114 : Omni Importer: Sometimes 2.7K rendered with None Render Quality will render at 1920x1440
KOI-116 : Omni Importer: Need better contrast of drop down menus in Windows version
KOI-121 : Invert Open in Finder and Open in AVP buttons
KOI-131 : Exclusive directory name should be case insensitive
KOI-136 : Progress Disappear while scrolling
KOI-135 : Crash when scrolling while import
KOI-88 : Handle 100FPS videos
KOI-138 : improve timeline precision
KOI-44 : Slow UI when many shots in the importer
KOI-112 : Watermarks in NLE Plugins even when AVP is activated
KOI-125 : Remove automatic load of Premiere Pro plugins in After effect

2.5.0 Beta 3 - 2016-07-27

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Changelog

Main changes

This new beta 3 release comes with some bugfixes, based on our valuable customer feedbacks.

What's new ?

Fixes since 2.5.0 beta 2:

- KOI-111 : [NLE Plugins] GPU-Opencl bug in export rendering
- KOI-58 : Frame shift between input video preview and real time preview
- KOI-105 : GPU rendering does not support mixed color format
- KOI-103 : frame offset bewtwen different decoding pipeline (mp4, prores...)
- KOI-102 : [GoPro Omni Importer] Add version number + trial version to app header
- KOI-97 : [GoPro Omni Importer] Importing two shots with the same name, to the same overwrites existing Stitch .mp4 and .Kava Files.
- KOI-96 : [GoPro Omni Importer] Quitting Omni importer kills imports in progress.
- KOI-109 : [GoPro Omni Importer] SHOTX denomination to start at SHOT1 instead of SHOT0

2.5.0 Beta 2 - 2016-07-12

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Changelog

Main changes

This new beta 2 release comes with some bugfixes, based on our valuable customer feedbacks.

What's new ?

Fixes since 2.5.0 beta 1:

- KOI-98 : [GoPro Omni Importer] Importing the same shot twice, makes all the previously imported .mp4's disappear
- KOI-95 : [GoPro Omni Importer] Font Size Problem When using higher DPI display on windows
- KOI-91 : [GoPro Omni Importer] Color issue on Open in Finder / Open in AVP buttons
- KOI-70 : [GoPro Omni Importer] Bug with progress bar when cancelling at restart a task (does not start again from 0)
- KOI-69 : [GoPro Omni Importer] Crash at cancel 2 time a task
- KOI-66 : [GoPro Omni Importer] Exclusive shot naming in the UI
- KOI-62 : [GoPro Omni Importer] Local footage takes a long time to populate importer, sometimes it never populates
- KOI-47 : [GoPro Omni Importer] Test and debug cancel button in OmniImporter
- KOI-13 : [GoPro Omni Importer] Scroll bar in Imports List
- KOI-10 : [GoPro Omni Importer] svg are ugly on some retina screen
- KOI-92 : ProRes export have their soundtrack rounded to the inferior second (no milliseconds)
- KOI-90 : Invert ProRes encoding profiles order to match the CineForm order (higher bitrate first)
- KOI-89 : Fix MainConcept H.264/MP4 rendering when input sources have more than 1 audio track
- KOI-84 : quick edition of aspect ratio is not applied
- KOI-76 : Handle more PCM audio formats for our custom render pipelines
- KOI-52 : frame synchronization when rendering on nvidia
- KOI-28 : Skipping / duplicating frames on output video
- KOI-27 : Qt 5.6 and QuickPaintedItem
- KOI-22 : Problem with buffer size adjustment for switching from retina to non retina screens and vice versa (AVP et APG)
- KOI-100 : CineForm and ProRes pipeline can now encode multiple audio tracks found in input videos as long as they have same configuration

2.5.0 Beta 1 - 2016-07-01

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Changelog

Main changes

This new beta 1 release comes with the last features planned for this version, especially for the Omni Importer. A few bugs, mostly related to ProRes, were also fixed.

What's new ?

Fixes since 2.5.0 alpha 3:

- KOI-73 : Unlock maximum ProRes and CineForm resolution for stereo rendering
- KOI-71 : Fit render to selection shortcut does not always work
- KOI-74 : Fix VLC preview windows for Linux builds
- KOI-56 : [GoPro VR Plugins] NLE plugins not installed when updating Premiere Pro to version CC 3.2015
- KOI-78 : [GoPro VR Plugins] Fix GPU rendering when multiple output sequence sizes
- KOI-57 : [GoPro Omni Importer] Omni importer videos does not loop
- KOI-53 : [GoPro Omni Importer] Copy: Locate your "footages" - Incorrect grammar
- KOI-17 : [GoPro Omni Importer] Make import stitching faster
- KOI-12 : [GoPro Omni Importer] Create Welcome UI
- KOI-11 : [GoPro Omni Importer] SD card unplugging monitoring
- KOI-55 : [GoPro Omni Importer] Chaptered Source LRV Stitch has cameras out of place
- KOI-65 : [GoPro Omni Importer] After importing/rendering a clip, Omni Importer allows you to manipulate and attempt to re-render/import

2.5.0 Alpha 3 - 2016-06-15

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Changelog

Main changes

Fixing detected and reported issues.

Fixes since alpha 2:

Freezing when changing preview resolution while playing
Edit does not open APG if file path contains accents (é,ê....)
Rolling shutter is always applied on rendering
Crash when computing stabilisation when input video sizes are not multiple of 8
output as ProRes 4444 renders a proper alpha channel
CPU version of plugins not working when using adjustment layer
Add smooth transition before first and after last keyframe
[Omni importer] :Settings & registration
[Omni importer] : Handle Chaptered Videos

2.5.0 Alpha 2 - 2016-06-01

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Changelog

Main changes

We're quickly releasing this alpha to fix one main issue. After computing RMS curves, all others actions would cause crashes. We are already working on other issues but this one was often encountered and wouldn't allow users to test other features.

Fixes since alpha 1:

Crash at computeRMS
Exception error on motion compute
Crash after ComputeRMS
Render in MP4 has a different FPS from source videos
Crash at stabilization computation
Horizon Straightening

2.5.0 Alpha 1 - 2016-05-24

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Changelog

Main changes

This release introduces a new cycle in Autopano Video software. This version is the first alpha version for the new 2.5 branch. It comes with some nice improvements. The following paragraphs will detail the changes.

GoPro Omni Importer

At NAB 2016, we announced a new 6 GoPro synchronized rig called Omni. This rig solves many pain points you have by using unsynchronized rigs, like syncing, data management, etc. You can learn more about GoPro Omni by just following this url: GoPro Omni Rig.

Alongside with GoPro Omni, we created a standalone application called Omni Importer, included with Autopano Video Pro, that is here to help you to manage the camera content in a simple and efficient way. This made the rig offloading as well as the stitching of your shots really easy to do.

With the Omni importer, our idea of ideal workflow is the following:

The idea of Omni importer was really to ease the work at capture time. Just remove the SD cards from omni, put a new set of SD cards in it to continue capturing. While continuing the shot, an other member of the team can review on stage what has been captured. If needed a stitch can be done in a few clicks too. But at any time, as you have access to the project file, you can be also really accurate thanks to Autopano Video features. The Omni importer can be used in a fast workflow or a powerful workflow.

Some technical notes:

Autopano Video new features

While working on the Omni importer, we also added several cool new features on Autopano Video. Here's a detailed list of the new features.

Adobe Premiere Pro Plugins

This is also new for this 2.5 series. Customers were really interested in having more tools to improve the 360 workflow after stitching was finished. And this is why we got into NLE plugins development specifically for VR. This version introduces 2 Adobe Premiere Plugins: (These two plugins are available in the Video Effects menu under GoPro VR folder)

Note: A 360 video viewer plugin for Premiere Pro is available when downloading KolorEyes desktop and lets you see direct result of your video editing in Premiere Pro.

Roadmap

This is the first alpha of this new engine. We expect to have a lot of feedback and bug reports. It is important for users to post report in the right forum. This is the direct link for AVP bug report forum:

Autopano Video - Preliminary releases feedback, bugs and discussion

Fixes since 2.3.3:

- 0005656: [UI Preview] [Omni Importer] : Preview Player
- 0005773: [UI behavior] [Omni Importer] : Fix point size different between OS
- 0005760: [UI behavior] UI : tooltip and shortcuts
- 0005220: [UI Preview] Double hit on apply in preview has a strange behaviour
- 0005372: [UI behavior] Improve batch render
- 0005625: [Unclassified] Spherical NLE Plugins integration into installer
- 0005650: [Unclassified] [Omni Importer] : Installer
- 0005652: [UI behavior] [Omni Importer] : QmlLib integration
- 0005659: [Algorithms] set rolling shutter value for each Omni mode
- 0005664: [UI behavior] define and create historic UI
- 0005665: [UI behavior] Check project dirty status with undo/redo
- 0004924: [Rendering] separate rolling shutter compensation and stabilization
- 0005242: [Video I/O] input video framerate reading
- 0005337: [Rendering] Cineform on Mac - low and medium presets give the same output size/bitrate.
- 0005491: [Algorithms] template stitching for Omni
- 0005645: [UI behavior] [Omni Importer] : Transfer UI from Widget to QML
- 0005646: [Unclassified] [Omni Importer] Play LRV files
- 0005647: [Rendering] [Omni Importer] : Import Engine
- 0005653: [UI Preview] [Omni Importer] : THM preview
- 0005661: [UI behavior] Create a historic framework
- 0005662: [UI behavior] Create an undo command for all UI actions
- 0001490: [Video I/O] output format, ProRez422HQ
- 0005122: [UI behavior] Retrieve video files when they are missing (move their location on disk)
- 0005603: [Algorithms] Faster visual stabilization

2.3.0 Release Candidate 2 - 2016-01-28

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Changelog

Main changes

We hope this version is the last one before the final release. We mainly fixed GPU issues and input framerate reading.

Fixes since RC 1:

- 0005381: [Rendering] Loop glitch at rendering
- 0005519: [Video I/O] wrong framerate reading
- 0005521: [UI behavior] Bad Frame rounding display for render In/out in timeline
- 0005501: [UI behavior] UI Adjustment in Batch Render(er)
- 0005487: [Rendering] Clicking on render resumes batch manager even if previously paused
- 0005239: [Rendering] black pixels in little planet GPU rendering

2.3.0 Release Candidate 1 - 2016-01-06

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Changelog

Main changes

This version version mainly fixes some issues arround new video feature (merging files and cineform support). Some GPU issues have been reported but not reproduce yet.

Fixes since beta 2:

- 0005248: [Timeline] Frame difference between timeline and preview in CPU mode without cache preview
- 0005380: [Algorithms] Autopano Video Standard : Play and Cache preview
- 0005410: [Rendering] [GPU] Iso weight has wrong pixels on diagonal
- 0005414: [Rendering] Bug stereo rendering
- 0005411: [Video I/O] dirty audio with cineform inputs
- 0005416: [UI behavior] Empty name for pano when no common parts in video name
- 0005409: [Rendering] Vignetting correction applied from image center
- 0005384: [UI behavior] Corrupted render dimensions
- 0005397: [Video I/O] dirty audio with cinforme export
- 0005396: [Video I/O] mp4 merger with some files

2.3.0 Beta 2 - 2015-12-01

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Changelog

Main changes

Output frame numbering

We added an option to name the output frames with the frame number from the timeline. So exported sequences will not always start by 0.

Input support

This beta 2 mainly fixes issues for supporting input formats.

Fixes since beta 1:

- 0005338: [UI behavior] Magic Mouse behavior on combo box
- 0005331: [UI behavior] UI Adjustments in GoPro Importer
- 0005351: [Rendering] Preserve Frame Numbering/Choose Start Frame
- 0005261: [Video I/O] cineform input
- 0005346: [Algorithms] Stabilization & motion sync broken with ProRes inputs
- 0005176: [Performance] Automatic GPU preference to High performance
- 0005339: [Rendering] Cineform export size - multiple of 8 and 4
- 0005344: [Rendering] ProRes source videos are not supported anymore
- 0005328: [Algorithms] Broken stereo O/U - SbS - Anaglyph render and preview
- 0005330: [Video I/O] H264_MOV_OUTPUT still not hidden on MACOS

2.3.0 Beta 1 - 2015-11-12

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Changelog

Main changes

This release introduces a new cycle in the Autopano Video engine. This is the first beta of 2.3 branch with some nice improvements. The high level goals for this version were performance and workflow efficiency. The following paragraphs will detail the changes.

Over 4K workflow

If you use GoPro 4 Black cameras, the native resolution can go up to 8K in the spherical space. Nevertheless, current workflows are complicated if you go over 4K which is the maximum size allowed by h264. We had to introduce another codec so that this size would be manageable. The solution was easy to find: Cineform. That codec is a really good solution for over 4K workflows, as it is really fast, compresses quite well and optimized for editing. Producing Cineform videos from within AVP will make them easily editable inside Adobe products like Premiere, as Adobe products already support Cineform. You can keep the master file at maximum resolution through the full editing workflow using that new codec in AVP.

You can find the Cineform codec in the render dialog box. It can be selected for the AVI container on windows only or for the MOV container for both Windows and Mac. You have the following encoding options:

Batch rendering

A real batch rendering system was missing in the previous versions of the software. We've worked on that and now you have a real batch rendering dialog that allows you to manage rendering jobs. The details:

Performance boost

The speed of the software is something that is important so you spend less time during rendering. We did a big study on how we use the GPU in the software by adding some internal benchmarking timeline into the software directly. This huge study did allow us to measure timing in 3 main areas which are, the decoder, the rendering and the encoder pipeline. By doing this study and analysing the results did end up in a speed boost during rendering of up to 50% on windows and up to 15% on mac. But that really depends on the hardware tested.

For people that want to optimize their hardware, we added an output log after each rendering in the batch rendering dialog box. This output calculates the activity of each subparts of the software, decoding/rendering/encoding. It is really interesting to look at the values there. Here's an example.

Settings :
  AMD Radeon HD 7700 Series
  Synchronous

Statistics :
  Total time : 54.2792 s
  FPS        : 19.05
  Decoding   : 83 %
  Rendering  : 97 %
  Encoding   : 9 %

If one of the areas is around 100% while the others are much lower (< 50%), it means that this part of the process is the limiting factor to get better performance. Some advice:

We are really interested into having customers sharing their rendering logs and results on their hardware. Please use the forum for that.

Cache preview

The preview window is one of these zones that you always look at. It has to be fast so that you can work fast. To be able to get that at maximum speed, we are introducing in this version a cache system that computes this preview in the background. It gets that window refreshing rate at realtime. To be able to understand how it works, we added a small green line in the timeline that highlights the part that is cached into the memory. Scrubbing inside that green zone by moving the cursor forwards and backwards is realtime.

GoPro Importer

Working with a lot of cameras is challenging, especially for managing so many videos. We refreshed the GoPro importer to improve the workflow when importing videos from the camera. We worked on several aspects in this wizard.

Efficient workflows

In several areas, we have improved the workflow efficiency by bringing new options. Let me highlight some of the small features for faster workflow.

Roadmap

This is the first beta of this new engine. We expect to have a lot of feedback and bug reports. It is important for users to post report in the right forum. This is the direct link for AVP bug report forum:

Autopano Video - Bug and Discussion

Fixes since 2.2.2:

- 0005263: [UI behavior] Wheel event toggles combo boxes in stereo settings pannel
- 0005280: [Unclassified] remove layers in range stiching
- 0004986: [Video I/O] encoding preset sharing
- 0005200: [UI behavior] Always reset the UI when hitting new project?
- 0005233: [UI behavior] Synchronization panel with cache preview
- 0005256: [UI behavior] Asks to save a kava file when only general settings are changed
- 0001571: [Video I/O] Support for gopro video over 21minutes
- 0005243: [UI behavior] Play problem with cache preview
- 0005249: [Timeline] Frame difference between timeline and preview with Cache Preview
- 0005257: [UI behavior] AVP Stereo assignment - modification of the inverted mode to the default mode and vice versa
- 0005285: [UI behavior] Zoom is too strong with magic mouse on macos
- 0005260: [Unclassified] use temp directories for working files
- 0004991: [UI behavior] add select all into GoPro importer
- 0005125: [UI behavior] Trackpad / Magic Mouse behaviour
- 0005259: [Rendering] rework mp4 rendering UI
- 0003237: [Rendering] Batch rendering
- 0005121: [Rendering] Cloud rendering - Deadline tool integration
- 0005234: [Timeline] Frame difference between timeline and preview in GPU mode without cache preview
- 0005208: [UI behavior] Asking to much if we want to overwrite
- 0005180: [UI behavior] Shortcut for previous/next transition
- 0004445: [Performance] Benchmarking tool inside AVP
- 0004915: [Video I/O] export Cineform
- 0004917: [Video I/O] support cinefrom into vlc player
- 0004919: [Video I/O] avi muxing
- 0004920: [Video I/O] mov muxing
- 0005019: [UI Preview] Cache preview
- 0005051: [UI Preview] draw camera numbers in stitched preview
- 0005052: [UI Preview] synchro in preview can be slightly different from the one at rendering depending on the exact seek time
- 0005069: [Timeline] Highlight actually modified timeline states
- 0005244: [Performance] Activate/Desactivate cache preview at run time

2.2.0 Release Candidate 3 - 2015-08-25

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Changelog

Roadmap

The next version will be the final release.

Fixes since 4.2.0 RC2:

- 0005018: [UI behavior] Space bar for play/pause working randomly
- 0005030: [UI behavior] C/V shortcuts work randomly
- 0005031: [UI behavior] Add shortcut in editor preview
- 0005032: [UI behavior] Add feature to link render & selection interval
- 0005033: [UI behavior] Dirty flag is not always updated
- 0005055: [Synchronization] error boxes at rendering when synchronizing with negative shifts

2.2.0 Release Candidate 2 - 2015-07-29

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Changelog

Roadmap

The global stability is satisfying, so the next version should be the final release.

Fixes since 4.2.0 RC1:

Update some dependencies.

- 0004970: [Rendering] 3D left and right rendering can be identical
- 0004945: [Crash Dump] memory issue at the end of asynchronous rendering
- 0004969: [Rendering] can't render video when input path are relative
- 0004950: [UI behavior] prevent the context menu allowing to hide the toolbar
- 0004949: [Algorithms] force weighting mode to iso-cutting when rendering stereo video with split sources

2.2.0 Release Candidate 1 - 2015-07-15

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Changelog

Roadmap

The global stability is satisfying, so the next version should be the final release.

Fixes since 2.2.0 beta4:

- 0004934: [Crash Dump] crash in render preview
- 0004932: [Crash Dump] crash when decoders are not well created
- 0004912: [Crash Dump] ExpoScaler out of bound case

2.2.0 Beta 4 - 2015-06-30

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Changelog

Main changes

Some UI adjustments:

Roadmap

The global stability is satisfying, so the next version should be the release candidate.

Fixes since 2.2.0 beta3:

- 0004891: [UI behavior] integrated editor not adapted to stereo project
- 0004880: [GPU] color GPU rendering consistency
- 0004858: [Performance] memory not freed when project is closed
- 0004859: [Video I/O] memory leak on project closing
- 0004861: [GPU] line glitch on some GPU device
- 0004857: [Timeline] timeline curves are blurry when project duration is over 10 minutes

2.2.0 Beta 3 - 2015-06-10

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Changelog

Main changes

Fix rendered output framerate. According to input and output framerates, video sources were not well seek (wrong frame speed, wrong sound synchronization).

Some UI adjustments.

Fixes since 2.2.0 beta2:

- 0004843: [Video I/O] wrong output framerate
- 0004822: [UI behavior] Planar preview editing: inconsistent mouse wheel direction
- 0004821: [UI behavior] Exposure compensation slider behavior
- 0004832: [Performance] speed up stabilization computation of high resolution input videos
- 0004831: [Crash Dump] crash at rendering if GPU has been turned off without restarting AVP
- 0004823: [UI behavior] Lock X/Y in editor
- 0004819: [UI behavior] Source videos does not seek before stitch
- 0004820: [UI behavior] Motion curve rendering not refresh when zooming

2.2.0 Beta 2 - 2015-06-03

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Changelog

Main changes

We're quickly releasing an update of the lastest beta version for fixing an issue for saving new color correction parameters.

Fixes since 2.2.0 beta1:

- 0004810: [UI behavior] Fisheye 1:1 aspect ratio in preview
- 0004813: [Unclassified] new color correcrtion is not well saved and reload
- 0004816: [UI Preview] preview duration limited to the previous project duration

2.2.0 Beta 1 - 2015-05-29

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Changelog

Main changes

This is the first public beta of the new Autopano Video engine v2.2. It contains a lot of new features.

Flexible UI

When working with a video editing tool, it is really important to be able to adapt the software to your workspace. We wanted to address this demand by adding some nice UI features.

The software can be divided in several windows which contain a task: sources players, the preview zone, the timeline, synchronization parameters, etc. For all these zones, you can now, Attach / Detach them from main windows, make them fullscreen, move them to a second screen, etc. You can completely revamp the organization to match what you want. And if you close the software and reopen it, it will keep the layout you have chosen. These new options in the UI are intended to make the workflow more user friendly.

New automatic color correction

With the new color correction engine created in Autopano Giga, we were able to have color correction applied along the time. This is really nice and works really well. Just define how many keyframes you want and autopano video will calculate and optimize through time the color / exposure of the video.

Moreover, as you have the new exposure slider, you can adjust that through time too. It applies on a state and is interpolated to next state.

Integrated projection and horizon editing

I'm sure, you were all waiting for that feature to happen. An integrated editor for the most time consuming part, the horizon and projection adjustments. So you don't need to switch to Autopano Giga anymore to be able to create a director's cut video or correct the horizon.

Nevertheless, you will still need Autopano Giga for more advanced adjustments, for editing control points for example.

Miscellaneous

Roadmap to final release

We think that Autopano Video 2.2 is fairly advanced. So besides bugs that will be reported, there is little work left, like translation and small UI adaptation.

Fixes since 2.0.2:

- 0001926: [Video I/O] Input format, images sequences
- 0004132: [Algorithms] Color correction, generate one color key each x seconds button
- 0001829: [MainConcept] Mac QuickTime codec support - os 64
- 0003548: [Algorithms] Integrated workflow to produce 3D video

2.0.0 Release Candidate 1 - 2015-03-09

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Changelog

Main changes

This version is a release candidate (RC) which means that the product is stable enough for production work, but also means that if no big crash is found, it will be the final version.

Miscellaneous

Some noticeable minors fixes:

Warning: registration keys

As we are now in release candidate stage, the registration keys that should be used for this version are keys of version 2. Be sure to go to your user account to get them.

Fixes since 2.0.0 beta 5

- 0004542: [Video I/O] Google spherical metadata integration
- 0004543: [Video I/O] integration VLC 2.2 final
- 0004521: [UI Preview] preview does not always consider stereo settings
- 0004514: [Crash Dump] crash at line qpaintdevice.h : 70
- 0004509: [Rendering] add "No audio" option to MP4 rendering
- 0004499: [UI behavior] Current time cursor snap to each element of all the timelines whatever tab you are editing (authoring or editing)

2.0.0 Beta 5 - 2015-02-10

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Changelog

Main changes

This is probably the last public beta of the new Autopano Video engine v2.

Camera presets introduction

The camera presets let you configure the stitching optimizer with advanced options. The presets let you define the lens type (fisheye or standard), initial focal and distorsion values, enable or disable their estimation, and choose their scopes.

The full documentation about this feature will be here (Warning: Work in progress): Stitching and presets

In practice, what does it allow?

Roadmap

We hope it will be the last beta version and next update will be a release candidate.

Fixes since 2.0.0 beta 4

- 0004205: [Crash Dump] crash on seek when playing
- 0004414: [Algorithms] new camera presets engine for configuring the stitching
- 0004364: [Algorithms] Stitching resets previously adjusted fisheye circles
- 0004363: [UI behavior] AVP does not suggest to save project when closing if rendering parameters have been modified
- 0004339: [Crash Dump] crash at closing in GPU asynchronous mode
- 0004337: [Algorithms] A new stitching do not update matches list
- 0004336: [UI behavior] opening of a project from AVP 1 fails with message "videos not found"
- 0004335: [UI behavior] default video output filename can be one folder level up from the sources

2.0.0 Beta 4 - 2015-01-20

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Changelog

Main changes

We fix most recurrent issues for allowing most of users to use the beta and help us to continue the stabilization stage.

Fixes since 2.0.0 beta 3

- 0004280: [UI behavior] Cluf font
- 0004309: [UI behavior] check if videos are found when loading a project
- 0004304: [UI behavior] Rendering and working intervals can be retracted until they get invisible
- 0004294: [UI behavior] add "New Project" in menu bar
- 0004285: [Crash Dump] crash in inHorizonTransition()
- 0004212: [Crash Dump] crash in LoweSift.cpp
- 0003798: [Video I/O] Non-standard video size / input AVP / GPU bug.

2.0.0 Beta 3 - 2015-01-07

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Changelog

Main changes

We fix most recurrent issues for allowing most of users to use the beta and help us to continue the stabilization stage.

Happy New Year

Fixes since 2.0.0 beta 2

- 0004244: [Rendering] Output larger than 8192x4096
- 0004254: [Crash Dump] RMS analysis crashes when you have a "patch" in your panorama
- 0004212: [Crash Dump] crash in LoweSift.cpp
- 0003702: [UI behavior] Black triangle "stitch as" is too small

2.0.0 Beta 2 - 2014-12-19

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Changelog

Main changes

We did a mistake with the compilation of the first beta 1. It was optimized for CPU that have AVX instructions set with no fallback. That means that only recents cpu could use the software. We fixed that quickly so that everyone can enjoy the software.

Merry Christmas and Happy New Year

Fixes since 2.0.0 beta 1

- 0004208: [UI behavior] unsynchronized global orientation between APG and AVP
- 0004209: [UI behavior] Crash when project opening is canceled
- 0004211: [Timeline] Some transitions are ignored when motion is computed partially
- 0004214: [Performance] don't start with some CPU

2.0.0 Beta 1 - 2014-12-16

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Main changes

This is the first public beta of the new Autopano Video engine v2. It is by far the most advanced video stitching engine we've built, with a lot of new and unique features.

Although this is version 2, you can register this version with a v1 key, which will be accepted all throughout the beta-testing phase. This means that this version is time-locked, and will lock itself (removing the registration) around the time a new beta or the final release comes. When the final version is released, you will need an upgraded version 2 key to use the software. If you've lost your license key, you can retrieve it at any time from your user account.

Director's cut mode

When creating 360 video, one of the big challenges after that, is to be able to produce a standard video out of the 360 video, by selecting projections, crop zones, orientation, etc. This means framing the view and allowing creativity after stitching.

The director's cut is all about that. It allows you to define a rendering camera, with projections and orientation that can change over time. The video generated in this mode can have the aspect ratio of your choice and is dedicated to be shared as a standard video (no 360 video viewer needed). All the Autopano output projections (Planar, Little planet, Fisheye...) are available and can be smoothly interpolated from one to another. At any time, you can switch the video editing mode between standard full sphere output and director's cut video output.

The new timeline tab "Authoring" gives access to two new tracks, defining the director's cut rendering camera over the time:

Watch the introduction video on director's cut in Autopano Video 2

Improved stitching / horizon track / RMS curve

The "Camera" track of the previous Autopano Video version has been split into two separate tracks: "Horizon" and "Stitch". These new tracks allow you to compute new stitches without losing all the work you did to keep a straight horizon over the time. This improves the production workflow.

When we did that split, an idea came to us. How cool would it be to be able to visually see the stitching quality. That could be a good solution to understand what is happening along a video. This is the RMS error curve, which is the equivalent of the RMS value when stitching a still panorama but along the video. This is displayed over the stitching track in a curve function, the lower, the better. High peak means, high RMS, so big parallax and bad stitch.

Due to inevitable parallax in every 360° video capturing system, getting a perfect render requires the stitching to be adjusted to the scene over the time. This new curve is a very useful tool to detect problematic moments and fix them. After a first computation, that can be long, the RMS curve can be updated almost instantly even if you calculate a new stitch locally.

Watch the introduction video introduction on RMS curve in Autopano Video 2

Range stitching on a selection

Getting a good stitch template can be a complicated problem. There are 2 cases that were complicated to manage:

To be able to manage the two problems, we introduced range stitching in Autopano Video 2.0. The stitching on a selection allows to stitch on a sequence of the video, using automatically the best instants for each video pair. This function gives very good results in every situations and is also advised for stitching easy cases.
It is interesting to look at this feature while analysing the RMS curve. Using range stitching, it will show a lower RMS over the selected range, whereas current time stitching gets the best just for that frame.

Watch the introduction video introduction on range stitching in Autopano Video 2

New Mask timeline track

One of the big projects of 360° video is managing parallax. Both tools, RMS curve and range stitching, are really good for getting a better local stitch, but sometimes, it is not enough. To overcome this problem, Autopano Video 2 introduces a Masking timeline to select what is displayed from which camera at which time.

It contains states like other timelines. The Mask track allows to benefit from all the power of the Autopano Masking tool to make some fixes on video boundaries over the time.

Watch the introduction video introduction on Masking timeline in Autopano Video 2

Stereoscopic stitching (AVP only)

Autopano Video Pro is now able to handle stereoscopic videos in a very friendly way thanks to a new interface, allowing you to assign each source video to an output eye. This new interface allows you to work with a rig in which a same camera is used for both left and right, rendering without the need of creating manual Masks.

For more information, see the documentation page: Stereoscopic stitching in Autopano Video 2

A lot of nice and sexy miscellaneous improvements

We addressed a lot of the requests of our users in several areas. Let me highlight some of them:

4K / High DPI / Retina display support

We've always cared about the visual comfort when using our software, and the experience should be enjoyable during use. But with the latest computers / laptops, everything is quickly evolving to use high resolutions on screen and high DPI. Our software should adapt to that evolution.

Having an interface that adapts itself to high DPI / Retina display depends on the way the software is built. We use Qt for almost all our software. Qt should then be providing us with the solution for High DPI / Retina Display. It happens that Qt has provided this only really recently, with Qt 5.4. Our software relied on Qt 4.8 ( quite old ). It wasn't possible to make the switch before, as it does impact a lot of the codebase. We could only plan the switchover for a major update, as it also impacted the minimal OS configuration needed for the software. The result is that we now have a better interface, with Retina icons / high DPI screen support even for 4K screens. The switch also accelerates every part of the software related to displaying something on the screen. With this upgrade of Qt, we are also ready for Windows 10 and Mac Yosemite.

Roadmap to final release

We think that Autopano Video 2 is fairly advanced and stable. So besides bugs that will be reported, there is little work left, like translation and small UI adaptation.

For feedback and reports, please use the following forum for that: Autopano Video 2 Bug and Feedback forum

Fixes since 1.7.1:

- 0002453: [Algorithms] Better audio synchronization
- 0003650: [UI behavior] Change the default output settings of AVP, especially for the framerate because 48fps cause playback problems.
- 0003656: [Timeline] save timeline zoom/pos in .kava
- 0004129: [UI Preview] Grid switch over the preview for alignement
- 0004127: [Performance] Exchange files speed test
- 0003907: [UI behavior] UI for toggling: stitch at current position/range stitching
- 0003908: [Timeline] UI not enough place for settings of tracks CAMERA and HORIZON
- 0003703: [Timeline] Tooltip explaining the warning in the cameras timeline when the SMART cutting is enabled
- 0004130: [Synchronization] Frame sync, do not renormalize
- 0003795: [Algorithms] Compute motion on a small part, not the whole project
- 0001782: [Algorithms] Interpolation Kernel
- 0001702: [UI behavior] Qt 5.0.0
- 0003905: [UI behavior] UI timeline director's cut
- 0003906: [UI behavior] UI range selection tool
- 0003395: [Algorithms] Quality settings for realtime playback
- 0003543: [UI behavior] Edit the timeline in key mode
- 0002652: [UI behavior] QT Player revamp
- 0002144: [MainConcept] bitrate seems wrong
- 0003569: [UI behavior] Qt 5 integration
- 0003545: [Video I/O] Vlc player
- 0003877: [Algorithms] Use both left and right tracks for audio synchronization
- 0003854: [UI behavior] Horizon track in timeline
- 0003853: [UI behavior] RMS curve
- 0003544: [Algorithms] Mask points in timeline

1.7.0 Release Candidate 1 - 2014-09-30

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Changelog

Main changes

Roadmap

We are only doing fixes now on 1.X of AVP, and besides that working actively on next version 2.0.

Fixes since 1.6.2:

- 0003830: [I/O] Japanese characters are not fully supported
- 0003831: [UI] Delay before play
- 0003731: [UI] Add '"Stitch as Elmo QBiC MS-1" feature

1.6.0 Release Candidate 1 - 2014-06-04

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Changelog

Main changes

This new release candidate introduces Autopano Engine v3.6.

Miscellanous improvements

Roadmap

The release candidate phase should be really short. All the team is already working on next version 2.0.

Fixes since 1.6 beta 1 stable:

- 0003557: [I/O] crash on ouput frames when directory does not exist
- 0003558: [UI] Add the possibility to render over max panorama size.


1.6.0 Beta 1 - 2014-05-27

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Changelog

Main changes

New motion stabilization that needs less manual adjustements in the timeline (motions of older projects will be recomputed).

Roadmap

This is a short beta stage before working on next version 2.0.

Fixes since 1.5.1 stable:

- 0003524: [I/O] Color changes on the timeline are not considered for the output if there is no geometric transition


1.5.0 Release Candidate 1 - 2014-03-25

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Changelog

Main changes

This will probably be the only Release Candidate for the Autopano Video 1.5. The engine is really stable and we rarely get crash reports which is a good indicator of the software stability.

Roadmap

It seems that the previous beta3 was already widely used and really appreciated. No blocking bugs have been reported yet, that is why the changelog is so small.

Fixes since 1.5.0 beta3:

- 0003319: [I/O] check behaviours with networks files

1.5.0 Beta 3 - 2014-03-03

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Changelog

Main changes and comments by Alexandre Jenny, CEO and founder of Kolor

This is the beta 3 of Autopano Video 1.5, with several improvements.

Rendering UI

Many people were wondering how the rendering settings worked. It was not really simple as it was split in 2 windows with different settings influencing the real output. So we decided to change everything for a more easy to use UI while dropping one feature. The new UI has the following spirit:

Also, we found out that the MP4 presets were not really understandable by our users, so the naming has changed as well. Now, you have:

In the output options, you have a new option which is an uncompressed AVI output. We found out that doing this way is really faster in rendering than doing frame rendering and allows you to have a nice workflow afterward. Besides the huge amount of data it creates, this mode is really nice compared to frame output.

Fixes and improvements

Among the fixes we did, the most noticeable are:

Roadmap

The global stability is satisfying, so the next version should be the release candidate.

Note: we already have a new version of the stabilization algorithm ready. It will appear really soon after the 1.5 final. Be ready for an automatic horizon tracking solution. It is awesome.

Fixes since 1.5.0 beta2:

- 0003335: [I/O] Useable timeline without preview source videos
- 0003307: [Crash Dump] crash in mainconcept decoder
- 0003264: [I/O] Raw codec output
- 0003247: [I/O] wrong pixels on GPU rendering

1.5.0 Beta 2 - 2014-02-10

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Changelog

Main changes

This second beta version fixes a bug that prevented users to open old project files.

Fixes

The main crash used to occur when opening a project file created in Autopano Video 1.1. We also fixed a rounding issue in synchronisation UI which could lead to 1 frame unsync depending on how you round a number to the nearest frame.

Roadmap

We are actively working on both software ranges: Autopano Video and Autopano Pro/Giga. This release is the first release to be in sync for both software ranges. It may become the standard way to do.

We think that we reached a stage that is stable enough to make this release public in beta. We hope that the global stability is satisfying which should lead to a short beta stage.

Fixes since 1.5.0 beta 1:

- 0003167: [I/O] frame rounding in UI sync
- 0003180: [I/O] crash when open 1.1 file
- 0003224: [Crash Dump] bad access on rendering preview

1.5.0 Beta 1 - 2014-01-31

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Changelog

Main changes

Today, we are releasing the first beta a huge improvement in Autopano Video software range with the introduction of a real timeline. This introduces power in video edition.

Global presentation

The timeline offers the ability to have some parameters evolve along the time. With the current version of the timeline, you can already adjust several settings in the panorama stitching. Among them, you can adjust over time:

For the moment, some parameters cannot be interpolated and will be applied globally. Among them:

With this new version, we also introduced our new anti-shake algorithm. What does this algorithm do?

Timeline

The timeline is separated in several zones and will be largely documented in the wiki. Let's quickly introduce the zones in the user interface:

Miscellanous

We also changed some other aspects of the software. Here's a quick sum-up of what has been done:

Roadmap

We are actively working on both software ranges: Autopano Video and Autopano Pro/Giga. This release is the first release to be in sync for both software ranges. It may become the standard way to do.

We think that we reached a stage that is stable enough to make this release public in beta. We hope that the global stability is satisfying which should lead to a short beta stage.

Fixes since 1.1.0 stable:

- 0003086: [Kernel] crop area reading
- 0002217: [Algorithms] Antighost on changing camera in GPU
- 0001892: [UI] Solution for horizon
- 0002305: [Crash Dump] Crash in math calculation
- 0002494: [UI] Play button just before rendering
- 0002497: [UI] Easier presets
- 0002686: [I/O] one temp project only
- 0002751: [UI] color correction in timeline
- 0002756: [UI] Switching encoding presets don't keep the video bitrate settings
- 0002836: [Algorithms] GPU colors are darker than cpu ones
- 0002866: [I/O] frame rounding
- 0002770: [Crash Dump] CPU description failed
- 0002862: [Algorithms] YUV to RGB conversion darkens colors


1.1.0 Beta 3 - 2013-09-26

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Main changes

With this third beta version, we are fixing some bugs and improving some features too.

Fixes and improvements

Among the corrections made in this version, you have:

What's next?

There are no more critical bugs opened for this 1.1 series, so we think we are quite close to the 1.1 release. We'll wait for one or two weeks of feedback on this beta until we go final and meanwhile, we are working fully on the timeline for v1.2.

Fixes since 1.1.0 beta 2:

- 0002520: [MainConcept] check MC preset
- 0002491: [UI] Qt update
- 0002518: [Algorithms] Make texture download asynchronous
- 0002512: [UI] Modification of the global settings forces rendering settings to "Best of h.264"
- 0002503: [UI] preview update
- 0002483: [UI] Beta channel in update manager
- 0002480: [I/O] First JPG frame (4K) is always green
- 0002490: [Algorithms] Partial green frame appears on nVidia gpu

1.1.0 Beta 2 - 2013-09-17

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Changelog

Main changes

With this second beta version, we are fixing some bugs and improving some features too.

Fixes and improvements

Among the corrections made in this version, you have:

What's next?

There are no more critical bugs opened for this 1.1 series, so we think we are quite close to the 1.1 release. We'll wait for one or two weeks of feedback on this beta until we go final and meanwhile, we are working fully on the timeline for v1.2.

Changelog compared to 1.1.0 beta 1:

- 0002447: [Algorithms] Better audio sync
- 0002427: [UI] crash on pano remove
- 0002437: [Algorithms] GPU patching does not work under nVidia
- 0002078: [MainConcept] Support 4K 48fps

1.1.0 Beta 1 - 2013-09-09

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Main changes

With this first beta 1 version, we are introducing several new cool features in Autopano Video.

Automatic motion synchronization

When using unsynchronized videos, it is quite hard to get them sync accurately. We found that audio really works well if the GoPros are well resetted, but a difference of one or two frames can still appear. With motion synchronization, instead of using audio, we use the recorded video to synchronize all the streams. See this blog post to understand how it works: http://www.kolor.com/blog-en/2013/07/18/kolor-labs-autopano-video-fully-automatic-visual-synchronization-of-multiple-cameras/

The results are frame accurate. Produced videos are really the best synchronized videos we found out yet. Even if playing with manual +1/-1 frame changes, it appears that the tool always gives the best quality.

Some tips when using motion synchronization:

New patching mode

When writing the patch tutorial, we found that the resulting logo could be merged a little bit into the video. There was no easy way to tell the software just to put the pixels without altering them.

The new patching mode is about that: you can now add a logo and it will not be altered anymore. The tutorial will be updated to reflect the new changes in the software: http://www.autopano.net/wiki-en/action/view/Autopano_Video_-_Nadir_patching

New import wizard to easily transfer videos from GoPro

If you are shooting with GoPro rigs, you may experience the complicated task of transfering all videos out of the GoPro. We provide a USB hub in our store to simplify this work, but still, the data management is quite complicated and prone to human errors.

That's why we decided to add a wizard to do this work in a more visual and friendly manner. Plug all the GoPros through the hub and just launch the wizard. This feature will save you a lot of time and probably prevent some data loss too.

Tip: When choosing the destination folder in this wizard, as the wizard creates the folder recursively, you can transfer the videos very quickly.

Fixes and improvements

Since the first release version, we made some corrections in the interface and fixed some reported bugs. Among them:

What's next?

There are still some bugs opened for 1.1 final, among them the support of H.264 @ 4K and 48 fps which is still not supported. Nevertheless, this is quite solved now.

So next big step is 1.2 where we will have a timeline in the application. A lot of research & development have already been done to allow that, and the underlying engine is ready to provide you with new top features, like projection interpolation ( spherical to rectilinear to little planet to whatever is supported in Autopano in fact ).

We also have the automatic horizon system which is nearly ready too. It will keep the horizon that you set at a given point. It was planned for this version but didn't made it. So for the next one.

 

Changelog compared to 1.0.0 Final:

- 0002231: [UI] progress bar information in batch mode
- 0002206: [UI] french translation
- 0002033: [UI] Easy video files downloader
- 0002373: [UI] Reference pano (thumbnail) is over another one
- 0002340: [I/O] When exit and save not done => warning
- 0002354: [Algorithms] Color issue in the preview
- 0002347: [UI] Motion to synchronize (video lenght is smaller than search range+current seek)
- 0002282: [Algorithms] GPU strange rendering on one case
- 0002222: [Algorithms] Nadir patching
- 0002098: [Algorithms] Automatic Motion synchronisation

1.0.0 Release Candidate 1 - 2013-07-16

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Main changes

This is the first release candidate version of Autopano Video (new generic video stitcher by Kolor) and hopefully the only one. So one version before final release.

Since the 4th beta version, we made some little UI corrections and fixed some reported bugs.

Demo limitations update

In order to make easier the trial of Autopano Video, the export duration has been extended to 30 seconds (instead of 250 frames) and the demo version of Autopano Giga is now able to save panorama file since 3.0.6 version (useful for adjusting the horizon).

GPU frames export support

We also added the possibility to export frames with the GPU engine. This can be useful when needed size or framerate is not supported.

Roadmap to the release

We have finished the bug list that were opened here. We are quite confident that besides some new small issues, the next version should be the final version.

Currently, many part of the documentation are also beeing written. The software is quite stable in the UI, so the tutorials are beeing created while we are fishing the code. Among them, there are already:

More tutorials and videos are also coming. Stay tunned.

Changelog compared to beta 4:

- 0002182: [Algorithms] Export frames in GPU mode
- 0002171: [Algorithms] move GPU lut correction to conversion shader
- 0002091: [UI] Add error message and check button for gpu capabilities
- 0002168: [Algorithms] adapt demo limitation
- 0002035: [UI] Better render progress bar
- 0002162: [Algorithms] Check how multiple frame rates are handled
- 0002147: [I/O] video relative path
- 0002158: [UI] synchronisation search time apply
- 0002151: [Algorithms] Histogram correction not applied in GPU rendering
- 0002157: [Crash Dump] Corrupted memory when rendering 2 times a no video pano
- 0002155: [Crash Dump] Crash when no video decoders (videos are not found)

1.0.0 Beta 4 - 2013-06-27

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Main changes

This is the 4th beta version of Autopano Video, new generic video stitcher by Kolor.

We made a lot of improvements in this application to offer you the best experience while stitching videos together.

Unified CPU / GPU interface

In the previous beta, we had differents settings and behaviors depending on if you were using CPU or GPU. Now, everything is exactly the same. In the rendering dialog box, GPU blending presets have been removed and the fact that you are in GPU or CPU mode is now a general software setting and not a blending preset anymore. We decided to change this as it smoothes the workflow. If you have Autopano Video Pro (AVP), then you automatically use the GPU ( you can force the CPU use if you want ). If you have Autopano Video (AV), then you use the CPU. That's it.

Because it is now unified, you can play with many blending parameters in the GPU mode, as you were used to in the CPU mode. This is really a major breakthrough as it allows a full range of new possibilities with AVP while still having super fast rendering.

GPU algorithm enhancements

The code behing GPU rendering has been really improved and we can now render 4K videos with only 256 MB of RAM on GPU. So even with a quite old computer, you can use the GPU to get a faster rendering.

Synchronization improvements

The first step of video stitching is always about finding the common timeline between all videos. We already have an efficient audio synchronization scheme, but that might be not enough in every case. With GoPro, it can happen that audio and video are unsynchronized for the same GoPro. Our measurements showed that it can be 1 frame and 20% of the GoPros have this problem.

After an audio synchronization, we need to be able to adjust the videos visually to see if it gives a better result or not. We revamped the UI so that you can have a direct preview if you shift one frame sync.

Other fixes

We've made some other fixes:

Roadmap to the release

We expect that you still find some bugs. We have finished the bug list that were opened here. We are quite confident that besides some new small issues, the next version should be a release candidate.

Currently, many part of the documentation are also beeing written. The software is quite stable in the UI, so the tutorials are beeing created while we are fishing the code. Among them, there are already:

More tutorials and videos are also coming. Stay tunned.

Changelog compared to beta 3:

- 0002121: [Algorithms] Multibands is wrong when not a 360 pano
- 0002094: [Algorithms] gl_repeat is not supported in texture_rectangle
- 0002066: [Benchmark] Template absolute path
- 0002089: [UI] add visualization of synchronisation effect
- 0002107: [UI] splash screen update
- 0002025: [Algorithms] application does not exit under windows
- 0002063: [Algorithms] GPU : rendering only black frame
- 0001947: [Benchmark] Mac version really slow
- 0002090: [Algorithms] GPU rendering when picture are hidden or not in crop scope
- 0002087: [Algorithms] GPU rendering without weights
- 0002022: [Crash Dump] mc_demux_mp4_ds.ax
- 0002085: [UI] adapt rendering preset
- 0002092: [UI] Add CPU/GPU switch to the preview in AVP
- 0002086: [Algorithms] Incorrect result when Sharp Gpu, then Multiband
- 0002067: [UI] Realtime Preview in GPU instead of CPU
- 0002084: [Algorithms] rewrite mp4 file for being progressively downloadable
- 0002081: [Algorithms] line padding in GPU
- 0002071: [I/O] Little planet aspect ratio lost

1.0.0 Beta 3 - 2013-06-13

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Main changes

This is the third beta version of Autopano Video, a generic video stitcher.

Autopano Video / Autopano Video Pro is the easiest way to stitch and create 360-degree immersive videos

Offer an incredible new experience to your clients or friends. Autopano Video is the new video-stitching software application developed by Kolor. It lets you assemble several videos into a single one covering up to 360 x 180 degrees. The user interface is designed to ease your workflow: drag and drop your source videos, choose a stitching template (including GoPro template) or launch a detection from scratch, use Autopano Pro or Giga to adjust your reference panoramas and click on Render.

We had 3 main goals when making these products

Quality first : The world's best image-stitching technology is behind Autopano Video. Quality workflow, quality results. No limitation : We were always determined to bring you cross-platform support as well as cross-hardware support. And that, without any limit in the number of video stream sources nor in the output size. Affordable, accessible : Both in terms of usage and price, Autopano Video gives nearly everyone the chance to create amazing 360° videos.

Using Autopano Video during the beta stage

We want you to test it, fully, without any limit, even without watermark, for free. So we decided to let you use the full software for free until the end of June 2013 (with standard version only). Get a temporary license for free and remove to remove the watermark: http://www.kolor.com/360-video/autopano-video-360-video-stitcher.html.

We believe in our community and in our customers that have been supporting us since a long time now. The quality of a software application doesn't only come from the quality of the developer ( come on, still a bit ;) ), but from the quality of the communication between you and us.

For this piece of software too, we've opened a dedicated forum to let you discuss with us about the product. It is always at the same location: http://www.kolor.com/forum/. Go there to find support, report bugs, post results, etc.

Roadmap to the release

We expect that you'll find bugs, for sure. And we already have some bugs opened in our database. Here's a short list of what is still under work here.

Changelog compared to beta 2:

- 0002079: [UI] Error message when using nadir patching method
- 0002071: [I/O] Little planet aspect ratio lost
- 0002060: [Algorithms] GPU rendering, a green first frame can happen
- 0002065: [UI] Reference pano thumbnails
- 0002077: [Algorithms] Nadir patching in Gpu mode
- 0002058: [UI] Syncro crash when no audio track in the videos
- 0002061: [UI] Empty error dialogbox pops up at the end of a render