Version history

3.0.0 - 2017-11-18

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Changelog

Main changes

We are really proud to introduce this third major version of Autopano Video. The new D.WARP feature is a big step forward in terms of stitching quality and will drastically reduce post processing time. We worked a lot on CUDA (NVIDIA) accelerations to make your editing and rendering faster than ever. The version allows you to export each individual video warped on the sphere in case you want to do your own blending and adjustements in post-production. Also, to make Autopano Video more efficient for professional workflows we decided to add timecode support for both input and output videos.

This major release can only be registered with an Autopano Video 3.0 license key, to learn more on how to obtain such license key please read our FAQ.

If you've lost your license key, you can retrieve it at any time from your user account.

D.WARP

D.WARP technology offers a new way to stitch footage from the GoPro Omni rig and dramatically reduces the need for post-processing. Just click on the D.WARP button and many stitching errors due to parallax will be removed. It works for both static and moving shots! We have 3 presets to cover most of the situations:

This feature can be used with 3 or more cameras, both partial and full-spherical rigs are supported.

GPU - CUDA accelerations

The preview in Autopano Video 3, using CUDA accelerations, can be up to 5 times faster than before. And the rendering time can be divided by a factor 3. The software capabilities will highly depend on your NVidia card and driver versions. We recommend using at least a GTX 760. For now 4K UHD inputs are not supported. Make sure to take a look at the "known issues" section at the end of the change log to see what is supported in CUDA workflow. Note that this feature is only avalaible on Windows and Linux.

Individual camera export for post processing

From the new batch renderer you are now able to export individually each camera warped on the sphere. You will have an alpha layer if you are using CineForm 'high' 4444 or ProRes 4444 XQ. This allow you to work on your stitching / cutting / masking in a post processing software. To use this feature you just need to check the box 'export individual video' in the render window.

Improved batch renderer

We worked a lot on the new batch renderer. You are now able to change the settings of a project directly into the batch render list without opening it, you can open the directory or the file rendered with a right-click and and you are also able to reorganize your rendering list.

Display frontiers in the preview

Autopano Video 3.0 allows you to display the frontiers between your cameras directly into the preview. We added a small icon for that under the preview.

Timecode support

This new version supports timecode that allows videos from any genlocked rig to be directly imported in Autopano Video Pro without the need to synchronize the videos again. On the export side of things, you can either choose your start time in the render box or pass-through the source timecodes. The burn-in function will also help you working with proxy files in post-processing. This feature works with solutions offered by 3d-party companies like Timecode Systems, and results to a faster and more precise workflow. Have a look at this quick tip video to learn more about timecode support.

GoPro VR live preview

This new feature gives you the ability to preview the 360 video you’re working on in GoPro VR player, our free MacOS / Windows VR player. GoPro VR player is compatible with the Oculus and HTC Vive which will allow you to preview your footage in a VR headset without exporting your video or leaving Autopano Video Pro! To use this feature you will need GoPro VR Player 3.0.x. Make sure not to rename the version during the installation.

Frictionless Nuke / Autopano Video Pro workflow

Whenever a user imports an Autopano Video Pro project into Nuke, their nodes will be created automatically, providing a seamless workflow they can immediately apply to Cara VR. With a robust bridge between the two apps, Foundry and GoPro customers can access the right tool for the job, at every stage of their workflow.

New Name / New Logo

Autopano Video Pro and Autopano Video are now only one software: Autopano Video. Autopano Video 3 also come with a brand new icon. Please visit our FAQ for more informations.

Compatibility

Autopano Video 3.0 requires at least Windows 7 or Mac OS X 10.10.

Fixes since 2.6.2

- [ALPS-200] : User can warp Omni content in AVP, using all GPU modes
- [ALPS-203] : Use input video timecode for synchronization
- [ALPS-213] : Color correction working with WARP
- [ALPS-216] : Burn-in timecode into exported videos
- [ALPS-217] : Warp compatible CPU / KGPU - OpenCL implementation
- [ALPS-220] : Add timecode to output videos
- [ALPS-468] : [BUG] Crash in undo exposure scaler
- [ALPS-483] : Display stitch lines in AVP
- [ALPS-487] : Make iso edge cutting compatible with mask points and circular crop
- [ALPS-488] : Warp compatibility / integration with rolling shutter compensation
- [ALPS-501] : [BUG] Check ISO EDGE mask and diffusion differences
- [ALPS-502] : Warp support for all OMNI modes
- [ALPS-503] : Integrate WARP in OMNI importer
- [ALPS-509] : Study OMNI warp quality using 9 different contents
- [ALPS-519] : Review and finalize all timecode uses
- [ALPS-538] : [BUG] Warp not compatible with ERS
- [ALPS-539] : [BUG] Iso-edge cut not applied when importing videos
- [ALPS-603] : Study sample repartition for warp
- [ALPS-612] : CPU renderer compatible with Omni warp
- [ALPS-626] : Warp compatibility with stitching changes
- [ALPS-694] : Code refactoring around WARP integration
- [ALPS-696] : Study and block OMNI warp incompatibilities with current features
- [ALPS-697] : Discuss UX/UI for WARP
- [ALPS-901] : Generic D.WARP Corner solver
- [ALPS-902] : Show render settings in batch projects
- [ALPS-903] : Optim matching for D.WARP
- [ALPS-906] : [BUG] Warp not working as expected
- [ALPS-918] : CUDA Blending mode support
- [ALPS-919] : CM Blending mode support
- [ALPS-920] : Smart cut mode support CUDA CM
- [ALPS-1001] : [BUG] Preview, tools, ... are closed when minimizing and maximizing AVP main window
- [ALPS-1030] : Tune (and expose?) D.WARP parameters
- [ALPS-1032] : Template based on stitch or camera knowledge
- [ALPS-1034] : Transform batch renderer tool in dialog box
- [ALPS-1035] : Make render settings editable in new batch renderer
- [ALPS-1036] : Generic corner extraction for N cameras (no holes)
- [ALPS-1038] : Insure consistency between different D.WARP states
- [ALPS-1046] : Parallax timeline : Enable shortcut
- [ALPS-1053] : Disable masks when D.WARP is enabled
- [ALPS-1063] : [BUG] Color correction progress bar is not progressive anymore
- [ALPS-1064] : [BUG] Motion synchronization is broken
- [ALPS-1072] : [BUG] CM is IsoEdge working?
- [ALPS-1073] : [BUG] CM YUV to RGB gives brighter results
- [ALPS-1074] : [BUG] Crash when rendering UHD or HD from AVP with CUDA
- [ALPS-1075] : [BUG] Out of memory error when changing blending mode on CUDA
- [ALPS-1076] : [BUG] 360 boundary conditions not respected with CUDA
- [ALPS-1077] : [BUG] Green rendering on CUDA
- [ALPS-1081] : [BUG] Crash when warping a generic rig
- [ALPS-1091] : [BUG] OpenCL.dll missing on Windows 10 Creator Update
- [ALPS-1092] : [BUG] null pointer access when rendering stereo project
- [ALPS-1094] : [BUG] crash when encoding cineform avi
- [ALPS-1104] : [BUG] crash when changing blend mode in general settings
- [ALPS-1141] : Individual layer export with alpha
- [ALPS-1142] : [BUG] CUDA memory leak when seeking in the preview
- [ALPS-1143] : [BUG] CUDA color correction wrongly applied
- [ALPS-1152] : [BUG] CUDA rendering is not working with 2.7K inputs
- [ALPS-1155] : [BUG] GPGPU - CUDA rendered videos are slower than real time
- [ALPS-1158] : [BUG] Drag'n'dropping a CineForm render in the batch won't render the right project size
- [ALPS-1179] : Update AVP new CLUF/EULA
- [ALPS-1181] : [BUG] crash on parallax compensation quit
- [ALPS-1220] : [BUG] Audio rendered not compatible with Adobe apps
- [ALPS-1221] : Enable GPGPU (CUDA) mode
- [ALPS-1227] : [BUG] Gear 360 - 2017 videos crash in AVP
- [ALPS-1229] : Not full spherical rig support in D.WARP
- [ALPS-1232] : [BUG] Photo Timelapses not detected in Omni Importer
- [ALPS-1245] : Rename Autopano Video Pro into Autopano Video
- [ALPS-1246] : Change Autopano Video Icons
- [ALPS-1248] : Change processing settings for GPU/CPU/KGPU
- [ALPS-1268] : [BUG] Reduce Kava file size when warp is computed
- [ALPS-1273] : Constant D.Warp over range
- [ALPS-1283] : [BUG] Size limit (8192) to switch from GPU to CPU was not set correctly for videos
- [ALPS-1310] : [BUG] Crash in D.Warp Topology
- [ALPS-1312] : [BUG] Crash in D.Warp Topology : vector Dtor
- [ALPS-1313] : [BUG] Crash in D.Warp : hasParallaxCompensation
- [ALPS-1317] : [BUG] Batch manager does not display the correct rendering engine
- [ALPS-1318] : [BUG] Masks are not discarded when computing rig topology for D.WARP
- [ALPS-1335] : [BUG] Crash in Omni Importer when seeking in chaptered videos
- [ALPS-1336] : Integrate new warp map diffusion
- [ALPS-1347] : [BUG] Artifacts in label map used in topology
- [ALPS-1349] : [BUG] Desactivate parallax compensation UI when needed
- [ALPS-1351] : Still images D.WARP in OMNI Importer
- [ALPS-1352] : Test CUDA with other than 2 or 6 camera rigs
- [ALPS-1361] : [BUG] No Audio output with CUDA
- [ALPS-1364] : Update CLUF/EULA for Autopano Video
- [ALPS-1367] : [BUG] CUDA pipeline used if SW decoder
- [ALPS-1368] : [BUG] Color veil with 3 cam rig (CUDA)
- [ALPS-1376] : [BUG] Crash in convertAndInterpolateWarpToSourceSpace
- [ALPS-1379] : [BUG] pixel apsect ratio false in do not keep mode
- [ALPS-1381] : Analytics refactoring
- [ALPS-1390] : [BUG] Open Recent files does not work on mac
- [ALPS-1441] : [BUG] Batch Manager restarts everytime even paused
- [ALPS-1483] : [BUG] DWARP crashes on Imac late 2015 (GeForce GT 650 M)
- [ALPS-1484] : [BUG] MacOS : DWARP crashes in CPU mode
- [ALPS-1496] : [BUG] Crash in RANSAC Fisheye : ippmLUDecomp_m_32f with recent intel card Intel Core i7 7800X @ 3.50GHz
- [ALPS-1507] : [BUG] "Parallax Compensation is not supported" wrongly displayed before stitching
- [ALPS-1521] : Parallax Topology not handled long term fix : unsupported rig topologies
- [ALPS-1626] : [BUG] Parallax Topology not handled short term fix : increase label map rendering size
- [ALPS-1642] : [BUG] D.WARP broken with CM
- [ALPS-1679] : [BUG] Encoding fails : Uncompressed output format
- [ALPS-1680] : [BUG] Anaglyph render is broken
- [ALPS-1681] : [BUG] Preview in GoProVRPlayer : auto-start the player when clicking on the button
- [ALPS-1754] : [BUG] Corrupted weight map with KGPURenderer
- [ALPS-1800] : [BUG] CUDA not compatible with watermarks
- [ALPS-2551] : [BUG] RGB / BGR bug with CUDA
- [ALPS-2647] : [BUG] Crash in PanoVideoDef::isParallaxCompensationSupported()
- [ALPS-2653] : [BUG] Crash caused by division by 0 in GPGPU multiband
- [ALPS-2655] : [BUG] crash on fisheye circle detection
- [ALPS-2682] : [BUG] Prores encododer broken in CUDA workflow
- [ALPS-2683] : [BUG] Frame output not working in CUDA workflow
- [ALPS-2691] : [BUG] OpenCL image creation crash on version prior to OpenCL1.2
- [ALPS-2696] : [BUG] Memory overflow causing crashes in CUDA video decoding
- [ALPS-2697] : Activate CUDA accelerations on Linux (no official support)
- [ALPS-2716] : [BUG] For D.WARP computation, less efficient GPU can sometimes be used over better GPUs

Known issues:

- [ALPS-1360] : [BUG] CUDA not compatible with 4K UHD inputs
- [ALPS-1362] : [BUG] Timecode burn-in not compatible with CUDA
- [ALPS-1363] : [BUG] Stereo mode not compatible with CUDA
- [ALPS-1377] : [BUG] Crashes in rigs where there is a too much overlap (3D rigs)
- [ALPS-1488] : [BUG] Cannot save project after calculating a long D.WARP (crash)
- [ALPS-2804] : [BUG] AutopanoVideo shared memory : texture is inverted. Workaround: you have to switch the GoPro VR Player decoding backend to WMF on Windows and AVF on macOS.

2.6.2 - 2017-05-23

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Changelog

Main changes

This new 2.6.2 release comes with some bugfixes, mainly related to the Audio / Video pipeline.

Fixes since 2.6.1:

- [ALPS-1116]: Mp4Merger progress bar not always reseted
- [ALPS-1115]: AVP fails to render videos with very high bitrate
- [ALPS-1114]: goproMovParser produced videos cannot handle audio samplerate different than 48KHz
- [ALPS-917]: Crash in Matrix.cpp (138) from VisualMotion
- [ALPS-809]: MP4 Merger fails after 71min and 35 secs

2.6.1 - 2017-03-29

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Changelog

Main changes

This new 2.6.1 release comes with some bugfixes, mainly related to:

Fixes since 2.6.0:

- [ALPS-250]: GoPro VR Reframe Plugin gives uggly Black Bars
- [ALPS-630]: OpenSSL lib virtual disk reader error on Windows
- [ALPS-640]: Crash on QSQLiteDriver::close()
- [ALPS-665]: TimeCode Reference precision problem in 2.6
- [ALPS-701]: Wrong error message when creating encoding pipelines
- [ALPS-702]: Wrong error message when failing to load videos
- [ALPS-764]: cache preview can make crash on loading project
- [ALPS-783]: NLE Plugins don't show up any more with 2.6 AVP installer
- [ALPS-812]: Decoders are created everytime we switch blending type in Omni importer previews

2.6.0 - 2017-02-13

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Changelog

Main changes

This is the release of the new Autopano Video engine 2.6. It comes with some nice improvements. The following paragraphs will detail the changes.

Autopano Video new features

We added some very cool new features on Autopano Video. Here's a detailed list of the new features.

GoPro Omni Importer

In August 2016, we launched an amazing 6 GoPro synchronized rig called Omni, and provided GoPro Omni Importer with Autopano Video Pro in order to solve many pain points you had by using unsynchronized rigs, like syncing, data management, etc.

This release comes with an upgraded Omni Importer, able now to deal with photos. Here are listed the main new features:

Adobe Premiere Pro Plugins

We continued to work on GoPro VR Horizon and GoPro VR Reframe, to enable an amazing 360 video edition workflow. On both plugins we added a slider to fine tune the transitions smoothness

Fixes since 2.5.3:

- KOI-262 : add a pickup list of .pano feature in the "stitch as template"
- KOI-251 : [NLE Plugins] NLE Plugin refactoring
- KOI-240 : [Omni Importer] Filter favorite items
- KOI-239 : [Omni Importer] Filter items by capture type
- KOI-237 : [Omni Importer] CineForm render produces unpredictably different resolutions with trimmed clips
- KOI-228 : integrate QuickTimeFaststart
- KOI-218 : [Omni Importer] Apply the updated UI for 2.6
- KOI-216 : [Omni Importer] Save user preferred settings and apply them when app is launched
- KOI-214 : [NLE Plugins] new installer for NLE Plugin
- KOI-208 : Masking timeline should not be available in smooth mode
- KOI-194 : [NLE Plugins] use a slider to fine tune the transition smoothness in GoPro VR plugin for premiere
- KOI-172 : Video merger : GPMF to be merged
- KOI-168 : Discussion about the number of stitching positions and quality
- KOI-159 : [Omni Importer] identify my favorite shot/capture
- KOI-155 : [Omni Importer] Add a 3rd party window in Omni Importer
- KOI-151 : retain directories in merger
- KOI-145 : [Omni Importer] Option for audio alert upon completion
- KOI-132 : [Omni Importer] add a Iso / Sharp blending preset for video and video time lapse
- KOI-077 : Update CineForm libraries
- KOI-009 : [Omni Importer] Multiple selection
- KOI-271 : [Omni Importer] Omni Importer / AVP 2.6 finalization before public release
- KOI-269 : [Omni Importer] Omni Importer 2.6 stabilization (crash, performances)
- KOI-264 : [Omni Importer] fully support of photo modes (single, burst, timelapse), with the correct options applied for processing according
- KOI-241 : [Omni Importer] Quitting Omni Importer during processing results in crash
- KOI-197 : finalize MainConcept mov exporter - remove python script for metadata injection
- KOI-148 : [Omni Importer] Omni Importer: App will crash sometimes when quitting while rendering
- KOI-180 : autogenerate Save Project filename
- KOI-308 : [Omni Importer] Display a percentage of fetched sequence when loading files
- KOI-307 : [Omni Importer] Display the number of selected sequences
- KOI-305 : [Omni Importer] When opening a capture, preview expands to be visible in the available area without scrolling
- KOI-306 : [Omni Importer] Display a 'Restart to apply' message when user modifies settings
- KOI-211 : [Omni Importer] add a window displaying EULA/CLUF in Omni Importer and AVP
- KOI-204 : Anonymous usage statistics
- KOI-312 : Float settings not saved properly on MacOS sierra
- KOI-311 : does not re-stitch after opening already stitched project
- KOI-309 : Crash when exporting to cineform avi
- KOI-188 : Render settings ask for file overwriting at apply
- KOI-275 : Preferred rendering settings seems to not be taken into account
- KOI-253 : crash in GpuRenderer::yuvConvert
- KOI-185 : Stereo settings needs saving even when nothing was modified
- KOI-241 : [Omni Importer] Quitting Omni Importer during processing results in crash
- KOI-284 : auto cut does not work on apply or edit
- KOI-315 : On some rendering videos are clamped
- KOI-316 : No I frames when merging some videos
- KOI-317 : Unable to merge H.265 videos
- KOI-319 : Rendered h264 video cannot be played
- KOI-331 : broken GoPro video merging
- KOI-320 : Frames dropped at the beginning and the end of a rendered video
- KOI-334 : CPU rendering broken on AVP standard when using MOV/H.264 pipeline
- KOI-332 : ProRes framerate was unproprely rounded when doing 59.940 fps
- KOI-342 : Fix ProRes encoding with insane frame sizes
- KOI-333 : Pixel Aspect Ratio information wasn't set in MP4 when doing 16:9 video aspect ratio in 2:1 display aspect ratio
- KOI-287 : Corrupted stitched preview when item is expanded
- KOI-335 : AVP linux packages now use tar.xz format
- KOI-336 : OpenSSL dependency missing for usage statistics on Windows
- ALPS-212 : default rendering settings cineform/prores not complete
- ALPS-493 : Exported timecode not well read in premiere

2.5.3 - 2016-11-05

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Changelog

Main changes

This new 2.5.3 release comes with some bugfixes. One among them is related to the Adobe CC 2017 release, because NLE plugins did not work with this update.

Fixes since 2.5.2:

- KOI-281 : [NLE Plugin] NLE Plugin non functional after Adobe CC 2017 update
- KOI-273 : [crash] crash when allocated pool mem manager
- KOI-272 : [crash] failed to create temp file in KVideo init
- KOI-241 : [Omni Importer] Quitting Omni Importer during processing results in crash
- KOI-148 : [Omni Importer] App will crash sometimes when quitting while rendering
- KOI-147 : [Omni Importer] Can't launch the app sometimes

2.5.2 - 2016-10-14

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Changelog

Main changes

This new 2.5.2 release comes very quickly to fix the broken export in the Omni Importer software.

The transient 2.5.1 release came with some bugfixes, mainly related to:

Fixes since 2.5.1:

- KOI-265 : can not export Omni project

Fixes since 2.5.0:

- KOI-261 : Timeline position is wrong after loading videos
- KOI-260 : Preview not well updated when using undo after a first stitch
- KOI-255 : crash in matrix.cpp
- KOI-254 : crash in PanoVideoDef::findTransition
- KOI-252 : Crash when using audio sync
- KOI-244 : Point dectection settings after omni or range stitching
- KOI-183 : crash while reading frame from Cineform

2.5.1 - 2016-10-12

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Changelog

Main changes

This new 2.5.1 release comes with some bugfixes, mainly related to:

Fixes since 2.5.0:

- KOI-261 : Timeline position is wrong after loading videos
- KOI-260 : Preview not well updated when using undo after a first stitch
- KOI-255 : crash in matrix.cpp
- KOI-254 : crash in PanoVideoDef::findTransition
- KOI-252 : Crash when using audio sync
- KOI-244 : Point dectection settings after omni or range stitching
- KOI-183 : crash while reading frame from Cineform

2.5.0 - 2016-09-26

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Changelog

Main changes

This is the final release of the new Autopano Video engine 2.5. It comes with some nice improvements. The following paragraphs will detail the changes.

GoPro Omni Importer

In August 2016, we launched a new 6 GoPro synchronized rig called Omni. This rig solves many pain points you have by using unsynchronized rigs, like syncing, data management, etc. You can learn more about GoPro Omni by just following this url: GoPro Omni Rig.

Alongside with GoPro Omni, we created a standalone application called Omni Importer, included with Autopano Video Pro, that is here to help you to manage the camera content in a simple and efficient way. This made the rig offloading as well as the stitching of your shots really easy to do.

With the Omni importer, our idea of ideal workflow is the following:

The idea of Omni importer was really to ease the work at capture time. Just remove the SD cards from Omni, put a new set of SD cards in it to continue capturing. While continuing the shot, another member of the team can review on stage what has been captured. If needed a stitch can be done in a few clicks too. But at any time, as you have access to the project file, you can be also really accurate thanks to Autopano Video features. The Omni importer can be used in a fast workflow or a powerful workflow.

Some technical notes:

Autopano Video new features

While working on the Omni importer, we also added several cool new features on Autopano Video. Here's a detailed list of the new features.

Adobe Premiere Pro Plugins

This is also new for this 2.5 series. Customers were really interested in having more tools to improve the 360 workflow after stitching was finished. And this is why we got into NLE plugins development specifically for VR. This version introduces 2 Adobe Premiere Plugins: (These two plugins are available in the Video Effects menu under GoPro VR folder)

Note: A 360 video viewer plugin for Premiere Pro is available when downloading GoPro VR Player for desktop and lets you see direct result of your video editing in Premiere Pro.

Fixes since 2.3.3:

- 0005656 : [UI Preview] [Omni Importer] : Preview Player
- 0005773 : [UI behavior] [Omni Importer] : Fix point size different between OS
- 0005760 : [UI behavior] UI : tooltip and shortcuts
- 0005220 : [UI Preview] Double hit on apply in preview has a strange behaviour
- 0005372 : [UI behavior] Improve batch render
- 0005625 : [Unclassified] Spherical NLE Plugins integration into installer
- 0005650 : [Unclassified] [Omni Importer] : Installer
- 0005652 : [UI behavior] [Omni Importer] : QmlLib integration
- 0005659 : [Algorithms] set rolling shutter value for each Omni mode
- 0005664 : [UI behavior] define and create historic UI
- 0005665 : [UI behavior] Check project dirty status with undo/redo
- 0004924 : [Rendering] separate rolling shutter compensation and stabilization
- 0005242 : [Video I/O] input video framerate reading
- 0005337 : [Rendering] Cineform on Mac - low and medium presets give the same output size/bitrate.
- 0005491 : [Algorithms] template stitching for Omni
- 0005645 : [UI behavior] [Omni Importer] : Transfer UI from Widget to QML
- 0005646 : [Unclassified] [Omni Importer] Play LRV files
- 0005647 : [Rendering] [Omni Importer] : Import Engine
- 0005653 : [UI Preview] [Omni Importer] : THM preview
- 0005661 : [UI behavior] Create a historic framework
- 0005662 : [UI behavior] Create an undo command for all UI actions
- 0001490 : [Video I/O] output format, ProRez422HQ
- 0005122 : [UI behavior] Retrieve video files when they are missing (move their location on disk)
- 0005603 : [Algorithms] Faster visual stabilization
- KOI-006 : [Omni Importer] Horizon straightening for static scene and flip feature
- KOI-041 : Crash at computeRMS
- KOI-039 : Exception error on motion compute
- KOI-018 : Crash after ComputeRMS
- KOI-016 : [Omni Importer] Render in MP4 has a different FPS from source videos
- KOI-014 : Crash at stabilization computation
- KOI-075 : ProRes mov files are sometimes corrupted
- KOI-072 : Unlock maximum ProRes render resolution
- KOI-048 : Freezing when changing preview resolution while playing
- KOI-046 : Edit does not open APG if file path contains accents (é,ê....)
- KOI-045 : Rolling shutter correction is always applied on rendering
- KOI-043 : Crash when computing stabilisation when input video sizes are not multiple of 8
- KOI-042 : output as ProRes 4444 renders a proper alpha channel
- KOI-040 : [GoPro VR Horizon] : CPU version of plugins not working when using adjustment layer
- KOI-038 : [GoPro VR Horizon] : Add smooth transition before first and after last keyframe
- KOI-008 : [GoPro Omni importer] : Settings & registration
- KOI-002 : [GoPro Omni importer] : Handle Chaptered Videos
- KOI-073 : Unlock maximum ProRes and CineForm resolution for stereo rendering
- KOI-071 : Fit render to selection shortcut does not always work
- KOI-074 : Fix VLC preview windows for Linux builds
- KOI-056 : [GoPro VR Plugins] NLE plugins not installed when updating Premiere Pro to version CC 3.2015
- KOI-078 : [GoPro VR Plugins] Fix GPU rendering when multiple output sequence sizes
- KOI-057 : [GoPro Omni Importer] Omni importer videos does not loop
- KOI-053 : [GoPro Omni Importer] Copy: Locate your "footages" - Incorrect grammar
- KOI-017 : [GoPro Omni Importer] Make import stitching faster
- KOI-012 : [GoPro Omni Importer] Create Welcome UI
- KOI-011 : [GoPro Omni Importer] SD card unplugging monitoring
- KOI-055 : [GoPro Omni Importer] Chaptered Source LRV Stitch has cameras out of place
- KOI-065 : [GoPro Omni Importer] After importing/rendering a clip, Omni Importer allows you to manipulate and attempt to re-render/import
- KOI-098 : [GoPro Omni Importer] Importing the same shot twice, makes all the previously imported .mp4's disappear
- KOI-095 : [GoPro Omni Importer] Font Size Problem When using higher DPI display on windows
- KOI-091 : [GoPro Omni Importer] Color issue on Open in Finder / Open in AVP buttons
- KOI-070 : [GoPro Omni Importer] Bug with progress bar when cancelling at restart a task (does not start again from 0)
- KOI-069 : [GoPro Omni Importer] Crash at cancel 2 time a task
- KOI-066 : [GoPro Omni Importer] Exclusive shot naming in the UI
- KOI-062 : [GoPro Omni Importer] Local footage takes a long time to populate importer, sometimes it never populates
- KOI-047 : [GoPro Omni Importer] Test and debug cancel button in OmniImporter
- KOI-013 : [GoPro Omni Importer] Scroll bar in Imports List
- KOI-010 : [GoPro Omni Importer] svg are ugly on some retina screen
- KOI-092 : ProRes export have their soundtrack rounded to the inferior second (no milliseconds)
- KOI-090 : Invert ProRes encoding profiles order to match the CineForm order (higher bitrate first)
- KOI-089 : Fix MainConcept H.264/MP4 rendering when input sources have more than 1 audio track
- KOI-084 : quick edition of aspect ratio is not applied
- KOI-076 : Handle more PCM audio formats for our custom render pipelines
- KOI-052 : frame synchronization when rendering on nvidia
- KOI-028 : Skipping / duplicating frames on output video
- KOI-027 : Qt 5.6 and QuickPaintedItem
- KOI-022 : Problem with buffer size adjustment for switching from retina to non retina screens and vice versa (AVP et APG)
- KOI-100 : CineForm and ProRes pipeline can now encode multiple audio tracks found in input videos as long as they have same configuration
- KOI-111 : [NLE Plugins] GPU-Opencl bug in export rendering
- KOI-058 : Frame shift between input video preview and real time preview
- KOI-105 : GPU rendering does not support mixed color format
- KOI-103 : frame offset bewtwen different decoding pipeline (mp4, prores...)
- KOI-102 : [GoPro Omni Importer] Add version number + trial version to app header
- KOI-097 : [GoPro Omni Importer] Importing two shots with the same name, to the same overwrites existing Stitch .mp4 and .Kava Files.
- KOI-096 : [GoPro Omni Importer] Quitting Omni importer kills imports in progress.
- KOI-109 : [GoPro Omni Importer] SHOTX denomination to start at SHOT1 instead of SHOT0
- KOI-117 : [GoPro Omni Importer] After rendering is complete, 'Open In Finder' is displayed instead of 'Open In Explorer' for Windows
- KOI-115 : [GoPro Omni Importer] Freezes when adjusting the size of the window
- KOI-063 : [GoPro Omni Importer] UI Refresh Issues when Processing Multiple Shots.
- KOI-120 : [GoPro Omni Importer] Feature Request: Render Dropdown should show more information
- KOI-137 : [GoPro Omni Importer] Render performances between Omni Importer and AVP are different
- KOI-083 : [GoPro Omni Importer] Stitched video playback has ghosting
- KOI-114 : [GoPro Omni Importer] Sometimes 2.7K rendered with None Render Quality will render at 1920x1440
- KOI-116 : [GoPro Omni Importer] Need better contrast of drop down menus in Windows version
- KOI-121 : [GoPro Omni Importer] Invert Open in Finder and Open in AVP buttons
- KOI-131 : [GoPro Omni Importer] Exclusive directory name should be case insensitive
- KOI-136 : [GoPro Omni Importer] Progress Disappear while scrolling
- KOI-135 : [GoPro Omni Importer] Crash when scrolling while import
- KOI-088 : [GoPro Omni Importer] Handle 120FPS videos
- KOI-138 : improve timeline precision
- KOI-044 : [GoPro Omni Importer] Slow UI when many shots in the importer
- KOI-112 : [NLE Plugins] Watermarks in NLE Plugins even when AVP is activated
- KOI-125 : [NLE Plugins] Remove automatic load of Premiere Pro plugins in After effect
- KOI-157 : [GoPro Omni Importer] Remove medium initial value for color correction
- KOI-146 : [GoPro Omni Importer] Omni Importer: Sorting by date has no consistency from system to system
- KOI-133 : [GoPro Omni Importer] Check if the user has write permissions in the import directory
- KOI-024 : [GoPro Omni Importer] When Omni will be final, check if template stitching use the right camera order
- KOI-144 : [NLE Plugins] Premiere plug-ins are not applied correctly to clips from Omni Importer & AVP if you have a GTX 1080 graphics card
- KOI-113 : [NLE Plugins] Plugins not working on GPU Nvidia GTX 1080
- KOI-161 : Forbid drag of a single video
- KOI-154 : ProRes render in wrong format when using CPU mode
- KOI-153 : Prevent GPU mode selection
- KOI-150 : When installing newer versions, you have to re-enter the registration key
- KOI-128 : Render performances regression on MacOS for Cineform
- KOI-140 : [NLE Plugins] Change Premiere Pro NLE plugins install folder for MAC
- KOI-191 : [GoPro Omni Importer] Poor preview performances on Windows laptop
- KOI-184 : [GoPro Omni Importer] crash on chronometer access
- KOI-158 : [GoPro Omni Importer] Player does not loop on Windows
- KOI-143 : [GoPro Omni Importer] Playback stops after a few play throughs
- KOI-127 : [GoPro Omni Importer] "Oops...Some of your files may have been renamed or deleted" pops up if you open mp4 in QT
- KOI-206 : Progress time indications can be corrupted
- KOI-205 : Crash : on shotID process with GoPro importer
- KOI-203 : Crash : Undo set exposure slider not applied at the right moment
- KOI-187 : Render settings needs saving even when nothing was modified
- KOI-186 : Stereo settings needs saving even when nothing was modified
- KOI-173 : Video merger : proper AAC support
- KOI-170 : Windows high DPI / freetype : homepage has wrong aspect label
- KOI-167 : Display the remaining time of a rendering instead of the elapsed time
- KOI-166 : allow special foreign characters for opening file
- KOI-236 : CPU preview does not play
- KOI-221 : crash: when seeking preview with avs version
- KOI-213 : finalize french translation for 2.5
- KOI-141 : [NLE Plugins] Premiere crash when using both GoPro VR and Mettle vr player plugins
- KOI-118 : [GoPro Omni Importer] Copyright date in the installer says 2004-2015
- KOI-026 : 2.5.0 Features to document

2.3.3 - 2016-05-20

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Changelog

Main changes

This version mainly fixes CPU rendering mode which was not multithreaded anymore.

Fixes since 2.3.2:

- 0005679: [Performance] Poor rendering performances in CPU mode
- 0005742: [Unclassified] Render Preferences not saved

2.3.2 - 2016-04-13

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Changelog

Main changes

This version fixes most reported and reproduced issues.

Fixes since 2.3.1:

- 0005715: [Crash Dump] mainconcept preset reading
- 0005611: [Crash Dump] uncatched KGLF error
- 0005713: [Crash Dump] on batch manager start
- 0005609: [Crash Dump] bad access in batch manager
- 0005687: [Crash Dump] cache preview access
- 0005685: [Crash Dump] Template stitching
- 0005711: [Crash Dump] Error while reading kvi
- 0005712: [Crash Dump] wrong KLut access
- 0005686: [Crash Dump] read framerate on empty decoder
- 0005688: [Crash Dump] access to unitilialized decoder

2.3.1 - 2016-03-10

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Changelog

Main changes

This version fixes most reported and reproduced issues.

According to reports, some memory issues still exist. We will continue to investigate and this version will also help us to define remaining issues.

Fixes since 2.3.0:

- 0005641: [Rendering] Rendering stuck at 99%
- 0005640: [Video I/O] Memory leak with some h264 settings
- 0005613: [Crash Dump] no debug info on OSX
- 0005596: [UI behavior] Unmuted audio icons when videos are muted
- 0005623: [UI behavior] Render presets exports does not work
- 0005604: [UI behavior] UI does not display CPU rendering for render width > 8192
- 0005608: [Crash Dump] bad camera access on opening project
- 0005606: [Crash Dump] go pro importer access violation
- 0005607: [Crash Dump] kvi seeking
- 0005612: [Crash Dump] setInitialCameras on panoanimation
- 0005587: [Rendering] Cannot render cineform if full output path does not exists

2.3.0 - 2016-02-09

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Changelog

Main changes

This release introduces a new cycle in the Autopano Video engine. This is the first beta of 2.3 branch with some nice improvements. The high level goals for this version were performance and workflow efficiency. The following paragraphs will detail the changes.

Over 4K workflow

If you use GoPro 4 Black cameras, the native resolution can go up to 8K in the spherical space. Nevertheless, current workflows are complicated if you go over 4K which is the maximum size allowed by h264 presets. We had to introduce another codec so that this size would be manageable. The solution was easy to find: Cineform. That codec is a really good solution for over 4K workflows, as it is really fast, compresses quite well and optimized for editing. Producing Cineform videos from within AVP will make them easily editable inside Adobe products like Premiere, as Adobe products already support Cineform. You can keep the master file at maximum resolution through the full editing workflow using that new codec in AVP.

You can find the Cineform codec in the render dialog box. It can be selected for the AVI container on windows only or for the MOV container for both Windows and Mac. You have the following encoding options:

Batch rendering

A real batch rendering system was missing in the previous versions of the software. We've worked on that and now you have a real batch rendering dialog that allows you to manage rendering jobs. The details:

Performance boost

The speed of the software is something that is important so you spend less time during rendering. We did a big study on how we use the GPU in the software by adding some internal benchmarking timeline into the software directly. This huge study did allow us to measure timing in 3 main areas which are, the decoder, the rendering and the encoder pipeline. By doing this study and analysing the results did end up in a speed boost during rendering of up to 50% on windows and up to 15% on mac. But that really depends on the hardware tested.

For people that want to optimize their hardware, we added an output log after each rendering in the batch rendering dialog box. This output calculates the activity of each subparts of the software, decoding/rendering/encoding. It is really interesting to look at the values there. Here's an example.

Settings :
  AMD Radeon HD 7700 Series
  Synchronous

Statistics :
  Total time : 54.2792 s
  FPS        : 19.05
  Decoding   : 83 %
  Rendering  : 97 %
  Encoding   : 9 %

If one of the areas is around 100% while the others are much lower (< 50%), it means that this part of the process is the limiting factor to get better performance. Some advice:

We are really interested into having customers sharing their rendering logs and results on their hardware. Please use the forum for that.

Cache preview

The preview window is one of these zones that you always look at. It has to be fast so that you can work fast. To be able to get that at maximum speed, we are introducing in this version a cache system that computes this preview in the background. It gets that window refreshing rate at realtime. To be able to understand how it works, we added a small green line in the timeline that highlights the part that is cached into the memory. Scrubbing inside that green zone by moving the cursor forwards and backwards is realtime.

GoPro Importer

Working with a lot of cameras is challenging, especially for managing so many videos. We refreshed the GoPro importer to improve the workflow when importing videos from the camera. We worked on several aspects in this wizard.

Efficient workflows

In several areas, we have improved the workflow efficiency by bringing new options. Let me highlight some of the small features for faster workflow.

Fixes since 2.2.2:

- 0005263: [UI behavior] Wheel event toggles combo boxes in stereo settings pannel
- 0005280: [Unclassified] remove layers in range stiching
- 0004986: [Video I/O] encoding preset sharing
- 0005200: [UI behavior] Always reset the UI when hitting new project?
- 0005233: [UI behavior] Synchronization panel with cache preview
- 0005256: [UI behavior] Asks to save a kava file when only general settings are changed
- 0001571: [Video I/O] Support for gopro video over 21minutes
- 0005243: [UI behavior] Play problem with cache preview
- 0005249: [Timeline] Frame difference between timeline and preview with Cache Preview
- 0005257: [UI behavior] AVP Stereo assignment - modification of the inverted mode to the default mode and vice versa
- 0005285: [UI behavior] Zoom is too strong with magic mouse on macos
- 0005260: [Unclassified] use temp directories for working files
- 0004991: [UI behavior] add select all into GoPro importer
- 0005125: [UI behavior] Trackpad / Magic Mouse behaviour
- 0005259: [Rendering] rework mp4 rendering UI
- 0003237: [Rendering] Batch rendering
- 0005121: [Rendering] Cloud rendering - Deadline tool integration
- 0005234: [Timeline] Frame difference between timeline and preview in GPU mode without cache preview
- 0005208: [UI behavior] Asking to much if we want to overwrite
- 0005180: [UI behavior] Shortcut for previous/next transition
- 0004445: [Performance] Benchmarking tool inside AVP
- 0004915: [Video I/O] export Cineform
- 0004917: [Video I/O] support cinefrom into vlc player
- 0004919: [Video I/O] avi muxing
- 0004920: [Video I/O] mov muxing
- 0005019: [UI Preview] Cache preview
- 0005051: [UI Preview] draw camera numbers in stitched preview
- 0005052: [UI Preview] synchro in preview can be slightly different from the one at rendering depending on the exact seek time
- 0005069: [Timeline] Highlight actually modified timeline states
- 0005244: [Performance] Activate/Desactivate cache preview at run time
- 0005338: [UI behavior] Magic Mouse behavior on combo box
- 0005331: [UI behavior] UI Adjustments in GoPro Importer
- 0005351: [Rendering] Preserve Frame Numbering/Choose Start Frame
- 0005261: [Video I/O] cineform input
- 0005346: [Algorithms] Stabilization & motion sync broken with ProRes inputs
- 0005176: [Performance] Automatic GPU preference to High performance
- 0005339: [Rendering] Cineform export size - multiple of 8 and 4
- 0005344: [Rendering] ProRes source videos are not supported anymore
- 0005328: [Algorithms] Broken stereo O/U - SbS - Anaglyph render and preview
- 0005330: [Video I/O] H264_MOV_OUTPUT still not hidden on MACOS
- 0005248: [Timeline] Frame difference between timeline and preview in CPU mode without cache preview
- 0005380: [Algorithms] Autopano Video Standard : Play and Cache preview
- 0005410: [Rendering] [GPU] Iso weight has wrong pixels on diagonal
- 0005414: [Rendering] Bug stereo rendering
- 0005411: [Video I/O] dirty audio with cineform inputs
- 0005416: [UI behavior] Empty name for pano when no common parts in video name
- 0005409: [Rendering] Vignetting correction applied from image center
- 0005384: [UI behavior] Corrupted render dimensions
- 0005397: [Video I/O] dirty audio with cinforme export
- 0005396: [Video I/O] mp4 merger with some files
- 0005381: [Rendering] Loop glitch at rendering
- 0005519: [Video I/O] wrong framerate reading
- 0005521: [UI behavior] Bad Frame rounding display for render In/out in timeline
- 0005501: [UI behavior] UI Adjustment in Batch Render(er)
- 0005487: [Rendering] Clicking on render resumes batch manager even if previously paused
- 0005239: [Rendering] black pixels in little planet GPU rendering
- 0005574: [UI behavior] Corrupted video durations displayed in GoPro importer

2.2.2 - 2015-10-13

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Changelog

Main changes

The main issue concerns mp4 export. The pixel aspect ratio was not always kept according to selected standard and fps.

Fixes since 2.2.1:

- 0005226: [MainConcept] pixel aspect ratio not well set in rendered file - 0005218: [UI behavior] Next/Previous frame shortcut broken - 0005216: [Rendering] Vignetting Correction bug

2.2.1 - 2015-09-28

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Changelog

Main changes

Update to our video framework:

Better patch management:

Fixes since 2.2.0:

- 0004696: [MainConcept] MainConcept doesn't support output at 80fps
- 0005100: [Crash Dump] Window 10 crash at launch
- 0005159: [Unclassified] GoPro importer does not handle multiple GOPROXXX directories
- 0005133: [Crash Dump] crash when importing incorrect kvi image sequence file
- 0004518: [Crash Dump] crash in setInitialCameras()
- 0004916: [Crash Dump] Crash in Matrix.cpp (138)
- 0005107: [Crash Dump] Preview editor crash when no openGL available
- 0005106: [Crash Dump] Crash when creating state on the stitching timeline?
- 0005104: [UI behavior] Does not indicate "need to save" after toggling the render settings.

2.2.0 - 2015-09-03

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Changelog

Main changes

This is the final release of the new Autopano Video engine v2.2. It contains a lot of new features.

Flexible UI

When working with a video editing tool, it is really important to be able to adapt the software to your workspace. We wanted to address this demand by adding some nice UI features.

The software can be divided in several windows which contain a task: sources players, the preview zone, the timeline, synchronization parameters, etc. For all these zones, you can now, Attach / Detach them from main windows, make them fullscreen, move them to a second screen, etc. You can completely revamp the organization to match what you want. And if you close the software and reopen it, it will keep the layout you have chosen. These new options in the UI are intended to make the workflow more user friendly.

New automatic color correction

With the new color correction engine created in Autopano Giga, we were able to have color correction applied along the time. This is really nice and works really well. Just define how many keyframes you want and autopano video will calculate and optimize through time the color / exposure of the video.

Moreover, as you have the new exposure slider, you can adjust that through time too. It applies on a state and is interpolated to next state.

Integrated projection and horizon editing

I'm sure, you were all waiting for that feature to happen. An integrated editor for the most time consuming part, the horizon and projection adjustments. So you don't need to switch to Autopano Giga anymore to be able to create a director's cut video or correct the horizon.

Nevertheless, you will still need Autopano Giga for more advanced adjustments, for editing control points for example.

Miscellaneous

New camera raw supported

"Canon EOS 5DS" "Canon EOS 5DS R" "Canon EOS 5DS" "Canon EOS 750D" "Canon EOS 760D" "Canon EOS M3" "Canon PowerShot G7 X" "Canon PowerShot SX60 HS" "Fujifilm X100T" "Fujifilm X30" "Fujifilm S1" "Fujifilm X-A2" "Fujifilm XQ2 "Nikon D5500" "Nikon D7200" "Nikon D750" "Nikon 1 J5" "Olympus E-PL7" "Olympus E-M5MarkII" "Olympus SH-2" "Olympus TG-4" "Pentax K-S1" "Pentax K-S2" "Pentax Q-S1" "Panasonic DMC-CM1" "Panasonic DMC-LX100" "Panasonic DMC-GF7" "Panasonic DMC-GM5" "Panasonic DMC-TZ70" "Panasonic DMC-ZS50" "Leica D-LUX (Typ 109)" "Leica V-LUX (Typ 114)" "Samsung NX500" "Sony A7 Mark II"

Fixes since 2.0.2:

- 0001926: [Video I/O] Input format, images sequences
- 0004132: [Algorithms] Color correction, generate one color key each x seconds button
- 0001829: [MainConcept] Mac QuickTime codec support - os 64
- 0003548: [Algorithms] Integrated workflow to produce 3D video
- 0004810: [UI behavior] Fisheye 1:1 aspect ratio in preview
- 0004813: [Unclassified] new color correcrtion is not well saved and reload
- 0004816: [UI Preview] preview duration limited to the previous project duration
- 0004843: [Video I/O] wrong output framerate
- 0004822: [UI behavior] Planar preview editing: inconsistent mouse wheel direction
- 0004821: [UI behavior] Exposure compensation slider behavior
- 0004832: [Performance] speed up stabilization computation of high resolution input videos
- 0004831: [Crash Dump] crash at rendering if GPU has been turned off without restarting AVP
- 0004823: [UI behavior] Lock X/Y in editor
- 0004819: [UI behavior] Source videos does not seek before stitch
- 0004820: [UI behavior] Motion curve rendering not refresh when zooming
- 0004891: [UI behavior] integrated editor not adapted to stereo project
- 0004880: [GPU] color GPU rendering consistency
- 0004858: [Performance] memory not freed when project is closed
- 0004859: [Video I/O] memory leak on project closing
- 0004861: [GPU] line glitch on some GPU device
- 0004857: [Timeline] timeline curves are blurry when project duration is over 10 minutes
- 0004934: [Crash Dump] crash in render preview
- 0004932: [Crash Dump] crash when decoders are not well created
- 0004912: [Crash Dump] ExpoScaler out of bound case
- 0004970: [Rendering] 3D left and right rendering can be identical
- 0004945: [Crash Dump] memory issue at the end of asynchronous rendering
- 0004969: [Rendering] can't render video when input path are relative
- 0004950: [UI behavior] prevent the context menu allowing to hide the toolbar
- 0004949: [Algorithms] force weighting mode to iso-cutting when rendering stereo video with split sources
- 0005018: [UI behavior] Space bar for play/pause working randomly
- 0005030: [UI behavior] C/V shortcuts work randomly
- 0005031: [UI behavior] Add shortcut in editor preview
- 0005032: [UI behavior] Add feature to link render & selection interval
- 0005033: [UI behavior] Dirty flag is not always updated
- 0005055: [Synchronization] error boxes at rendering when synchronizing with negative shifts
- 0005062: [Crash Dump] Crash at opening empty kava project (no videos).

2.0.2 - 2015-06-01

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Changelog

Main changes

We always improve and fix issues as soon as they are reported.

Fixes since 2.0.1:

- 0004793: [Synchronization] wrong frame display on edition

2.0.1 - 2015-05-14

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Changelog

Main changes

We always improve and fix issues as soon as they are reported.

Fixes since 2.0.0:

- 0004751: [UI behavior] The first Stitch As pano does not set the horizon
- 0004678: [Crash Dump] crash at PanoVideoDef.cpp : 211
- 0004653: [Algorithms] Range stitching isn't working when the selected state is separated by a "one frame transition" from the previous or the next sta
- 0004467: [Crash Dump] crash in CtrlTimeLine::position()
- 0004669: [Algorithms] crash during RMS curve computation
- 0004668: [UI behavior] project reset when source videos are in separate folders

2.0.0 - 2015-03-31

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Changelog

Main changes

This is the final version of the new Autopano Video engine v2. It is by far the most advanced video stitching engine we've built, with a lot of new and unique features.

Director's cut mode

When creating 360 video, one of the big challenges after that, is to be able to produce a standard video out of the 360 video, by selecting projections, crop zones, orientation, etc. This means framing the view and allowing creativity after stitching.

The director's cut is all about that. It allows you to define a rendering camera, with projections and orientation that can change over time. The video generated in this mode can have the aspect ratio of your choice and is dedicated to be shared as a standard video (no 360 video viewer needed). All the Autopano output projections (Planar, Little planet, Fisheye...) are available and can be smoothly interpolated from one to another. At any time, you can switch the video editing mode between standard full sphere output and director's cut video output.

The new timeline tab "Authoring" gives access to two new tracks, defining the director's cut rendering camera over the time:

Watch the introduction video on director's cut in Autopano Video 2

Improved stitching / horizon track / RMS curve

The "Camera" track of the previous Autopano Video version has been split into two separate tracks: "Horizon" and "Stitch". These new tracks allow you to compute new stitches without losing all the work you did to keep a straight horizon over the time. This improves the production workflow.

When we did that split, an idea came to us. How cool would it be to be able to visually see the stitching quality. That could be a good solution to understand what is happening along a video. This is the RMS error curve, which is the equivalent of the RMS value when stitching a still panorama but along the video. This is displayed over the stitching track in a curve function, the lower, the better. High peak means, high RMS, so big parallax and bad stitch.

Due to inevitable parallax in every 360° video capturing system, getting a perfect render requires the stitching to be adjusted to the scene over the time. This new curve is a very useful tool to detect problematic moments and fix them. After a first computation, that can be long, the RMS curve can be updated almost instantly even if you calculate a new stitch locally.

Watch the introduction video introduction on RMS curve in Autopano Video 2

Range stitching on a selection

Getting a good stitch template can be a complicated problem. There are 2 cases that were complicated to manage:

To be able to manage the two problems, we introduced range stitching in Autopano Video 2.0. The stitching on a selection allows to stitch on a sequence of the video, using automatically the best instants for each video pair. This function gives very good results in every situations and is also advised for stitching easy cases.
It is interesting to look at this feature while analysing the RMS curve. Using range stitching, it will show a lower RMS over the selected range, whereas current time stitching gets the best just for that frame.

Watch the introduction video introduction on range stitching in Autopano Video 2

New Mask timeline track

One of the big projects of 360° video is managing parallax. Both tools, RMS curve and range stitching, are really good for getting a better local stitch, but sometimes, it is not enough. To overcome this problem, Autopano Video 2 introduces a Masking timeline to select what is displayed from which camera at which time.

It contains states like other timelines. The Mask track allows to benefit from all the power of the Autopano Masking tool to make some fixes on video boundaries over the time.

Watch the introduction video introduction on Masking timeline in Autopano Video 2

Stereoscopic stitching (AVP only)

Autopano Video Pro is now able to handle stereoscopic videos in a very friendly way thanks to a new interface, allowing you to assign each source video to an output eye. This new interface allows you to work with a rig in which a same camera is used for both left and right, rendering without the need of creating manual Masks.

For more information, see the documentation page: Stereoscopic stitching in Autopano Video 2

Camera presets introduction

The camera presets let you configure the stitching optimizer with advanced options. The presets let you define the lens type (fisheye or standard), initial focal and distorsion values, enable or disable their estimation, and choose their scopes.

The full documentation about this feature will be here (Warning: Work in progress): Stitching and presets

In practice, what does it allow?

A lot of nice and sexy miscellaneous improvements

We addressed a lot of the requests of our users in several areas. Let me highlight some of them:

4K / High DPI / Retina display support

We've always cared about the visual comfort when using our software, and the experience should be enjoyable during use. But with the latest computers / laptops, everything is quickly evolving to use high resolutions on screen and high DPI. Our software should adapt to that evolution.

Having an interface that adapts itself to high DPI / Retina display depends on the way the software is built. We use Qt for almost all our software. Qt should then be providing us with the solution for High DPI / Retina Display. It happens that Qt has provided this only really recently, with Qt 5.4. Our software relied on Qt 4.8 ( quite old ). It wasn't possible to make the switch before, as it does impact a lot of the codebase. We could only plan the switchover for a major update, as it also impacted the minimal OS configuration needed for the software. The result is that we now have a better interface, with Retina icons / high DPI screen support even for 4K screens. The switch also accelerates every part of the software related to displaying something on the screen. With this upgrade of Qt, we are also ready for Windows 10 and Mac Yosemite.

Some noticeable minors fixes:

Fixes since 2.0.0 RC 1

- 0004442: [UI behavior] Qt translation
- 0004567: [Main view] Fisheye images badly cropped when the circle is decentered

Fixes since 1.7.1

- 0004542: [Video I/O] Google spherical metadata integration
- 0004543: [Video I/O] integration VLC 2.2 final
- 0004521: [UI Preview] preview does not always consider stereo settings
- 0004514: [Crash Dump] crash at line qpaintdevice.h : 70
- 0004509: [Rendering] add "No audio" option to MP4 rendering
- 0004499: [UI behavior] Current time cursor snap to each element of all the timelines whatever tab you are editing (authoring or editing)
- 0004205: [Crash Dump] crash on seek when playing
- 0004414: [Algorithms] new camera presets engine for configuring the stitching
- 0004364: [Algorithms] Stitching resets previously adjusted fisheye circles
- 0004363: [UI behavior] AVP does not suggest to save project when closing if rendering parameters have been modified
- 0004339: [Crash Dump] crash at closing in GPU asynchronous mode
- 0004337: [Algorithms] A new stitching do not update matches list
- 0004336: [UI behavior] opening of a project from AVP 1 fails with message "videos not found"
- 0004335: [UI behavior] default video output filename can be one folder level up from the sources
- 0004280: [UI behavior] Cluf font
- 0004309: [UI behavior] check if videos are found when loading a project
- 0004304: [UI behavior] Rendering and working intervals can be retracted until they get invisible
- 0004294: [UI behavior] add "New Project" in menu bar
- 0004285: [Crash Dump] crash in inHorizonTransition()
- 0004212: [Crash Dump] crash in LoweSift.cpp
- 0003798: [Video I/O] Non-standard video size / input AVP / GPU bug.
- 0004244: [Rendering] Output larger than 8192x4096
- 0004254: [Crash Dump] RMS analysis crashes when you have a "patch" in your panorama
- 0004212: [Crash Dump] crash in LoweSift.cpp
- 0003702: [UI behavior] Black triangle "stitch as" is too small
- 0004208: [UI behavior] unsynchronized global orientation between APG and AVP
- 0004209: [UI behavior] Crash when project opening is canceled
- 0004211: [Timeline] Some transitions are ignored when motion is computed partially
- 0004214: [Performance] don't start with some CPU
- 0002453: [Algorithms] Better audio synchronization
- 0003650: [UI behavior] Change the default output settings of AVP, especially for the framerate because 48fps cause playback problems.
- 0003656: [Timeline] save timeline zoom/pos in .kava
- 0004129: [UI Preview] Grid switch over the preview for alignement
- 0004127: [Performance] Exchange files speed test
- 0003907: [UI behavior] UI for toggling: stitch at current position/range stitching
- 0003908: [Timeline] UI not enough place for settings of tracks CAMERA and HORIZON
- 0003703: [Timeline] Tooltip explaining the warning in the cameras timeline when the SMART cutting is enabled
- 0004130: [Synchronization] Frame sync, do not renormalize
- 0003795: [Algorithms] Compute motion on a small part, not the whole project
- 0001782: [Algorithms] Interpolation Kernel
- 0001702: [UI behavior] Qt 5.0.0
- 0003905: [UI behavior] UI timeline director's cut
- 0003906: [UI behavior] UI range selection tool
- 0003395: [Algorithms] Quality settings for realtime playback
- 0003543: [UI behavior] Edit the timeline in key mode
- 0002652: [UI behavior] QT Player revamp
- 0002144: [MainConcept] bitrate seems wrong
- 0003569: [UI behavior] Qt 5 integration
- 0003545: [Video I/O] Vlc player
- 0003877: [Algorithms] Use both left and right tracks for audio synchronization
- 0003854: [UI behavior] Horizon track in timeline
- 0003853: [UI behavior] RMS curve
- 0003544: [Algorithms] Mask points in timeline

1.7.1 - 2014-12-09

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Changelog

Main changes

Being compliant width Autopano Engine fixes.

Roadmap

We are only doing fixes now on 1.X of Autopano Engine, 2.0 beta version is almost ready.

1.7.0 - 2014-10-17

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Changelog

Main changes

  • Autopano Video now supports Elmo QBiC cameras. Simply choose the option "Stitch as Elmo QBiC MS-1" and the stitching will be optimized for these cameras.
  • UTF-8 characters are now supported. It prevents from having trouble with file names including Japanese characters for instance.

Roadmap

We are only doing fixes now on 1.X of AVP, and besides that working actively on next version 2.0.

Fixes since 1.7.0 RC1:

- 0003985: [Algorithms] Antighost is not stable in CPU rendering

1.6.3 - 2014-08-06

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Changelog

Main changes

We are always improving and fixing issues as soon as they are reported.

Roadmap

We are only doing fixes now on 1.X of AVP, and besides that working actively on next version 2.0.

Fixes since 1.6.2:

- 0003724: [Algorithms] Fisheye offset and crop circle are badly used in GPU rendering - resolved.
- 0003474: [UI] Load project without tiffs failed - resolved.

1.6.2 - 2014-07-23

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Changelog

Main changes

We're quickly releasing an update of the lastest version for fixing an issue in GPU rendering. It could happen that large-focal fisheye pictures were not projected well.

Fixes since 1.6.1:

- 0003686: [GPU] fisheye camera projection in GPU preview

1.6.1 - 2014-07-16

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Changelog

Main changes

We are introducing today a fix release for Autopano Pro / Giga engine.

Motion compensation slider has been added to be able to choose how computed motion must be used:
- fully (100%): all computed movement are compensated
- smoothly (between 0-100%): for stabilizing some locals movements and keeping main movement
- disable (0%): keep real rig movements

Fixes since 1.6.0:

- 0003666: [UI] slider for setting frequencies compensated by motion stabilization
- 0003651: [Algorithms] Black artifacts at frontiers with GPU rendering into AVP
- 0003662: [Algorithms] Black boxes in gpu rendering

1.6.0 - 2014-06-13

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Changelog

Main changes

This is the new stable release version of Autopano Video Engine v1.6.

Compared to v1.5, here is the list of improvements:

Miscellanous improvements

  • Maximum size: With video stitching, it can happen that the maximum size of panorama is nearly 4K, but not really 4K just because of some pixels. Many users expressed the need to be able to render a bit over the maximum size allowed by the input source files. We unlocked that limit to be able to do so.
    WARNING: APP/APG 3.6 is mandatory

Roadmap

Note: The new stabilization algorithm is quite fine, but it really keeps the direction even when rotating about yourself. Sometimes, it is really nice, but in other case, it should be able to disabled that behavior. We are working on that aspect for an improved workflow with v1.6.

We are now activaly working on next version 2.0.

Fixes since 1.6 RC 1:

- 0003585: [UI] Right click does not work on transition top
- 0003568: [Algorithms] Preview and edit synchronisation at frame 0

1.5.1 - 2014-04-23

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Changelog

Main changes

Today, we unrolled a fix release for Autopano Video 1.5 serie. It just contains some fixes.

Miscellaneous fixes

The most noticeable fixes are the following:

  • Linux DEB broken. Since some release already, the produced DEB formats were broken. It is now back and works fine.
  • Windows XP support. Even if Microsoft dropped support for windows XP, we didn't, but we need to adapt a little the compilation so it still works under this OS. We had an issue with XP, which is support inside it of the latest CPU. It doesn't work well. The decision made is to have a windows 32bits compiled with less optimization that the 64bits compilation. You can use the 32bits on XP but not anymore the 64bits. It should solve some user cases, where they could not launch the software under that old OS.
  • Linux 32bits support has been dropped. Again, as we need to concentrate on really up to date system and according to the stats we have, it seems that spending time on linux 32bits is not needed. We are now concentrating on 64bits linux only.

Fixes since 1.5.0:

- 0003434: [MainConcept] crash on framerate upscaling
- 0003438: [UI] decoders are not well reloaded on loading new project
- 0003399: [UI] current time is not reset when new videos are dragged
- 0003404: [UI] Restore defaults in render box gives a size of 240x120 pixels
- 0003412: [Crash Dump] crash in render settings
- 0003405: [UI] Label too large

1.5.0 - 2014-04-01

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Changelog

Main changes

Today, we can present you the stable version of Autopano Video 1.5 serie. It is a huge improvement over Autopano Video 1.1 software range with the introduction of a real timeline with interpolation, an anti-shake algorithm for 360 videos, an easy to understand rendering dialog box and severals improvements everywhere.

Global presentation

You can learn about all new features in Autopano Video documentation available here. Global documentation: http://www.autopano.net/wiki-en/action/view/Autopano_Video_Documentation

Roadmap

This version is really stable and can be used in production. We are waiting for some translation to get finished and there will be some updates with translation included.

Now, we are working on technologies for version 1.6 which is about a new version of the anti-shake algorithm.

Fixes since 1.5.0 RC1:

- 0003391: [I/O] If batch queue is not empty, prompt when closing
- 0002922: [Algorithms] minimise animation updates
- 0003393: [Algorithms] Max size changing
- 0003392: [Algorithms] Fisheye rendering, kicks to CPU

1.1.0 - 2013-10-09

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Changelog

Main changes

This is the new stable release of Autopano Video / Autopano Video Pro. It only contains bug fixes.

Fixes

There were only a few crash reports about some GPU or codec issues, but that's all. We are still working on the documentation to get you several tutorials on how to use this software in the field.

So be sure to look at this page regurlarly, as it is being updated quite every day http://www.autopano.net/wiki-en/action/view/Autopano_Video_Documentation

Roadmap

The next version of Autopano Video Pro will be called v1.5 and it will contain the timeline, horizon stabilization but also several new cool features. That release will be synchronized with the one of Autopano Pro / Giga v3.5. This is needed as some of the new features need to appear in both software at the same time.

Fixes since 1.1.0 beta 3:

- 0002280: [I/O] Crash when more than 4 pano in batch renderer

1.0.0 - 2013-08-01

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Changelog

Main changes

This is the final release which means that all major issues have been found. This version of Autopano Video can be used for production work in a confident way.

Fixes and Improvements

Since the first release candidate version, we made some corrections in the interface and fixed some reported bugs. Among them:

  • We fixed a black pixel issue on rendered frame when using GPU rendering.
  • An issue with video length calculation has been found after the use of synchronization.
  • Speed up in GPU rendering using multiband, especially on ATI graphics cards.

What's next?

A lot of research & development have already been done to improve video stitching. In the next version ( v1.1 ), we'll introduce the automatic synchronization of videos based on motion analysis. If you didn't see this solution yet, just have a look at this blog post: http://www.kolor.com/blog-en/2013/07/18/kolor-labs-autopano-video-fully-automatic-visual-synchronization-of-multiple-cameras/

With that algorithm, synchronization of cameras would just require to shake the cameras once they are recording. The "Shake it baby style".

Our automatic anti-shake and horizon keeping algorithm is also working great and it might also be introduced in version 1.1. This technology has been presented during our presentation about 360-degree video solutions at the annual meeting of the IVRPA.

Changelog compared to RC1:

- 0002226: [UI] File format extension is not automatically added if missing
- 0002225: [I/O] Video output lenght doesn't match the seek bar length after a synchro
- 0002208: [UI] add .kava drag and drop
- 0002202: [Algorithms] Instance is staying in memory
- 0002205: [Algorithms] memory leaks on GPU mp4+frames export
- 0002195: [UI] resync dialog not always visible
- 0002196: [UI] update current time on clic
- 0002197: [UI] increase resync max possibility
- 0002194: [Algorithms] Wrong image when rendering
- 0002192: [I/O] black pixels in GPU rendering